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Game Talks

124 items from hzoo/awesome-gametalks ★1,188

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    Overwatch - The Elusive Goal: Play by Sound youtube.com

    Scott Lawlor, Tomas Neumann (Blizzard)

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    Sensible Nonsense youtube.com

    Rami Ismail, Jan Willem Nijman (Vlambeer)

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    How to Give Yourself a Job in the Games Industry youtube.com

    Chet Faliszek (Valve)

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    Game Design Tools (I Wish I learned About Sooner) youtube.com

    Daniel Cook (Spry Fox)

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    Facilitating Stories in Journey youtube.com

    John Nesky (thatgamecompany)

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    Fundamental Conflicts in Contemporary Game Design youtube.com

    Jonathan Blow (Number None, Inc.)

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    Making of Monument Valley in Unity youtube.com

    Peter Pashley (ustwo)

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    Designing a Pandemic: Lessons Learned youtube.com

    Matt Leacock

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    Everything You Know is Wrong youtube.com

    by Sid Meier (Firaxis Games)

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    How to Become a Game Designer (or How to Consider It) Panel youtube.com

    Doug Holder, Quentin Cobb (Naughty Dog), Parker Hamilton (SuckerPunch), Ramone Russell (Sony San Diego), Massimo Giuarni (Ovosonico)

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    Mastering Game Mechanics youtube.com

    Brandon DeCoster, Scott Rubin (GeekNights)

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    Video Games and the Human Condition youtube.com

    Jonathan Blow (Number None, Inc.)

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    Functional Theory for Game Design youtube.com

    Keith Burgun (Dinofarm Games)

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    How and Why youtube.com

    Jonathan Blow (Number None, Inc.)

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    Music Design in Games youtube.com

    Rich Vreeland (Disasterpeace)

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    Innovation in Indie Games youtube.com

    Kyle Gabler, Jenova Chen, Jon Mak, Jon Blow (Panel)

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    Creating a Sequel to a Game That Doesn't Need One youtube.com

    Chet Faliszek, Erik Wolpaw (Valve)

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    Designing the Universe youtube.com

    Jonathan Blow, Marc Ten Boch

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    A Fireside Chat with Rich Hilleman youtube.com

    Rich Hilleman (EA)

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    Design Reboot youtube.com

    Jonathan Blow (Number None, Inc.)

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    Programming Aesthetics Learned From Making Independent Games youtube.com

    Jonathan Blow (Number None, Inc.)

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    Indie Prototyping youtube.com

    Jonathan Blow (Number None, Inc.)

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    Sir, You Are Being Proceudrally Generated youtube.com

    Tom Betts, James Carey (Big Robot)

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    Juice It Or Lose It youtube.com

    Martin Jonasson, Petri Purho (Indie)

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    From Shodan, to Big Daddy, to Elizabeth: The Evolution of AI Companions youtube.com

    Ken Levine (Irrational Games)

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    Lecture Series youtube.com

    Todd Howard (Bethesda)

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    Lessons from Game Design youtube.com

    Will Wright (Maxis)

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    Great Level Design and the Artistic Expression of Mathematics youtube.com

    Hamish Todd

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    Game Design: The Medium is the Message youtube.com

    Jonathan Blow (Number None, Inc.)

  30. 0
    The Art of Screenshake youtube.com

    Jan Willem Nijman (Vlambeer)

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