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Programming

Software development: programming languages, coding, libraries and frameworks, software engineering and architecture, source control, developer tools, databases, and infrastructure.

  1. Git Hooked javascriptjanuary.com

  2. Code School's Try Git try.github.io

    If you'd like to better understand Git, one of the technologys that makes GitHub possible, this is a great place to start. No GitHub account required.

  3. HuBoard huboard.com

    Instant project management for your GitHub issues (sadly, no free plan, but appears to be open source)

  4. Writing on GitHub help.github.com

    GitHub's own guide to using GitHub for more than just software development.

  5. GitHub Universe githubuniverse.com

    Two full days on how to build, collaborate, and deploy great software, presented by GitHub. October 1 & 2, 2015, SF.

  6. Gitential.com gitential.com

    Measure and visualize coding hours, productivity, efficiency of projects, teams, repos or individual developers.

  7. mr myrepos.branchable.com

    Multiple Repository management tool

  8. elvish elv.sh

    Friendly, expressive shell features like anonymous functions and data structures

  9. 1Password SSH Agent developer.1password.com

    Authenticate Git and SSH workflows with biometric unlock using 1Password

  10. Package Control sublime.wbond.net

  11. VS Code Extension Marketplace marketplace.visualstudio.com

  12. Sync settings marketplace.visualstudio.com

  13. Yuka Corridor Algorithm yuka.babylonpress.org

    source

  14. Observablehq.com + BabylonJS StarterKit forum.babylonjs.com

    Explains how to use Babylon.js on ObservableHQ, the JavaScript equivalent Jupyter Notebooks.

  15. Challenges of a web VR throwing game - DEV Community dev.to

    Developer Wilco Schoneveld shares his experiences developing a VR game using a Quest 2, including the source code.

  16. Tunnel babylonjs.com

    Travel inside an endless rust-filled tunnel. (source)

  17. DiStraction babylonjs.com

    A JavaScript driving game demo. Works with a DS3. (source)

  18. 80 Level interview 80.lv

    Core developer Jason Carter elaborated on the tools and features available for developers.

  19. This Problem Changes Your Perspective On Game Dev youtube.com

    An interesting perspective on game development: design process is a search algorithm in pursuit of the deepest point in a lake, symbolizing the best possible game. This metaphor serves to illustrate the importance of strategic experimentation and exploration in game design…

  20. Producer Bootcamp: High Performance Producers youtube.com

    Gearbox Software's Aaron Thibault helps viewers build personalized progress charts in the pursuit of improving their production mastery.

  21. GDC youtube.com

    Game Developers Conference YouTube channel, all sorts of talks on anything game development related. It's huge and is updated frequently, but you'll have to filter the information you need.

  22. Kryuchkov about outsourcing t.me

    Software Delivery Management Consultant Alexander Kryuchkov shares his advice about managing projects. I like him a lot because basically every post is highly practical and is packed with experience. Must read for any Project Manager ().

  23. Designing a Production Process: Part 3 ryandarcey.com

    Focuses on production methodologies, providing an overview of popular approaches such as Agile, Waterfall, and Scrum, and discussing the advantages and disadvantages of each.

  24. GameDiscoverCo Plus plus.gamediscover.co

    (requires paid subscription to GameDiscoverCo Newsletter) GameDiscoverCo's data backend providing analytics on games' "hype", discoverability and more. Additionally, you get access to a number of e-books on game discovery and budgeting.

  25. Measuring Integrated Progress on Agile Software Development Projects methodsandtools.com

    A little bit more practical article on how to actually calculate AgileEVM.

  26. H1B Salary Database h1bdata.info

    Not sure how accurate this data is, as I'm not from USA.

  27. Game Developer gamedeveloper.com

    RSS feed of the gamedeveloper.com (ex. gamasutra.com) - both news and articles, all about game development (including production).

  28. Irrational Games' System Shock 2 gamedeveloper.com

    System Shock 2, developed by Irrational Games, was a sequel created under challenging circumstances, including inexperienced developers, tight deadlines, and a small budget. Modern game developers can learn from the team's ability to adapt to these constraints and design within…

  29. Ensemble Studio's Age of Empires II: Age of Kings gamedeveloper.com

    Age of Empires II: Age of Kings was developed by Ensemble Studios with the aim of improving upon the original game in every aspect, from graphics to user interface. Modern game developers can learn from Ensemble's dedication to innovation within the genre and their use of tools…

  30. Blizzard's Diablo II gamedeveloper.com

    Diablo II, developed by Blizzard Entertainment, focused on refining and expanding the gameplay mechanics of the original Diablo, while also addressing player feedback and criticisms. Modern game developers can learn from this approach by continually iterating on their game's…

  31. Baldur's Gate II: The Anatomy of a Sequel gamedeveloper.com

    Baldur's Gate II, developed by BioWare, focused on improving upon the original game by refining the development process, learning from past mistakes, and incorporating player feedback. Modern game developers can apply these lessons by prioritizing features, establishing clear…

  32. Seyed's Publisher Database docs.google.com

    A very detailed list of game publishers with some extra notes on most of them. Go-to resource for finding yourself a publisher.

  33. The Game Production Handbook amazon.com

    Comprehensive guide to game production, covering topics such as project management, team building, and production processes. The book includes real-world examples and case studies from successful game studios, and provides practical tips and advice for game developers at all…

  34. Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made amazon.com

    A behind-the-scenes look at the making of several popular video games, detailing the challenges faced by game developers and the intense pressures of the industry.

  35. TIS-100 zachtronics.com

    Open-ended programming game by Zachtronics, the creators of SpaceChem and Infinifactory, in which you rewrite corrupted code segments to repair the TIS-100 and unlock its secrets. It's the assembly language programming game you never asked for!

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