Productivity
Productivity and work: focus, habits, note-taking, time management, writing things down, and tools for getting things done.
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Oracle SQL Developer Data Modeler oracle.com
Free graphical tool that enhances productivity and simplifies data modeling tasks.
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Aqua Data Studio aquafold.com
Productivity software for Database Developers, DBAs, and Analysts 💰 🔒.
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Tech Productivity techproductivity.co
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The Productivity Newsletter newsletter.productivity.directory
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Mastering Vim Quickly masteringvim.com
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Automate Your Workflow with Git Hooks hackernoon.com
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A Beautifully Productive Terminal Experience mikebuss.com
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Gitential.com gitential.com
Measure and visualize coding hours, productivity, efficiency of projects, teams, repos or individual developers.
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My To-Do List: Organizing a Producer's Work youtube.com
Oculus' Bernard Yee provides a suggested to-do list for people who manage a team and project's to-do list, why they are important and how to be effective on a daily basis.
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Up Sh*t Creek: Pro Tips for Managing the Unmanageable Project youtube.com
Amy Dallas explores a mindset for producers that can help one be successful when faced with managing a seemingly impossible project and shares some survival tips to keep you focused when everything seems to be going sideways.
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Taming the Chaos: Lessons in Project Management youtube.com
Clinton Keith explains how to deliver great games on schedule without breaking the bank or the backs of your team.
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Producer Bootcamp: High Performance Producers youtube.com
Gearbox Software's Aaron Thibault helps viewers build personalized progress charts in the pursuit of improving their production mastery.
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Deeply Practical Project Management udemy.com
This is what you'd call a "no BS" course on project management. Concise, to the point, and highly practical. It is not focused on game development, but I think you should still take it, because it closes many (if not all) gaps with just one course (~9 hours). Once completed…
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Designing a Production Process: Part 3 ryandarcey.com
Focuses on production methodologies, providing an overview of popular approaches such as Agile, Waterfall, and Scrum, and discussing the advantages and disadvantages of each.
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Designing a Production Process: Part 2 ryandarcey.com
Delves deeper into the components of a production process, including milestone planning, risk management, and quality assurance.
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Designing a Production Process: Part 1 ryandarcey.com
Provides an introduction to designing a production process for game development studios, covering topics such as team structure, workflow, and asset management.
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So, You Want To Be a Video Game Producer? Part #2 linkedin.com
Focuses on the skillset of a video game producer, which includes project management methods and tools, communication and people skills, problem solving, technical skills, and a genuine interest in playing and knowing about video games.
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Production Pipeline: a Design Tool? gdkeys.com
A broad overview of a common production timeline: milestones, deliverables, dos and don'ts. Beware though, as presented pipeline is just one of the many: different studios tend to flavor this pipeline with their own set of adjustments.
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Five tips on being a better producer gamesindustry.biz
The title might feel gimicky, but there are a few very important pieces of advice, which are worth considering.
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Practical Project Initiation: A Handbook with Tools amazon.com
It is what it says. Can't get more practical than this. It is not gamedev related, but you might want to pick up a few tricks for your next pre-production.
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Agile Game Development with SCRUM amazon.com
The book provides detailed explanations and real-world examples of how SCRUM can be used to increase productivity, improve communication, and deliver high-quality games on time and within budget.
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Ruby ruby-lang.org
Dynamic programming language, focused on simplicity / productivity. [GitHub]
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Code Hotswapping youtube.com
Video tutorial on enabling code hotswapping for libGDX projects to increase productivity.
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Attempting Deep Work, Surviving Long Projects vimeo.com
Jonathan Blow (Number None, Inc.)
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Sublime Text Tips sublimetexttips.com
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Mastering Sublime Text packtpub.com
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Perfect Workflow in Sublime Text 2 code.tutsplus.com
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Anthropic Prompt Engineering docs.anthropic.com
Techniques for defining success criteria, testing prompts, and improving model behaviour.
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Extreme Product Development youtube.com
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Notion AI notion.so
Write better, more efficient notes and docs.
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NotebookLM notebooklm.google
A research and note-taking online tool to interact with documents, powered by Google Gemini.
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HyperWrite hyperwriteai.com
HyperWrite helps you write with confidence and get your work done faster from idea to final draft.
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Time Management youtube.com
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Good Article mindtools.com
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Arch Tools archtools.dev
61 production-ready AI API tools for data science workflows: code analysis, web scraping, NLP, image generation, crypto data, and search. REST API and MCP protocol support. GitHub
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Simple Task Tracker youtube.com
Build productivity applications
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Unlocking New Workflows with Background Tasks reflex.dev
Optimize asynchronous task processing
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Secrets, Lies, and Account Recovery: Lessons from the Use of Personal Knowledge Questions at Google static.googleusercontent.com
“Our analysis confirms that secret questions generally offer a security level that is far lower than user-chosen passwords. (…) Surprisingly, we found that a significant cause of this insecurity is that users often don't answer truthfully. (…) On the usability side, we show…
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A Comparative Long-Term Study of Fallback Authentication maximiliangolla.com
Key take-away: “schemes based on email and SMS are more usable. Mechanisms based on designated trustees and personal knowledge questions, on the other hand, fall short, both in terms of convenience and efficiency.”
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Things end users care about but programmers don't instadeq.com
In the same spirit as above, but broader: all the little things we overlook as developers but users really care about. In the top of that list lies account-centric features, diverse integration and import/export tools. I.e. all the enterprise customers needs to cover.
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activejob github.com
A gem to handle background jobs within a Rails app :red_circle: - Active Job Basics
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Building Accessible Interfaces: Patterns And Techniques vimeo.com
Will be building and refactoring common UI components, and share a couple of techniques she often uses to build with accessibility in mind by Sara Soueidan.
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Design Processes & Systems in Craft dotall.com
Design shouldn't be a siloed practice, but a collaborative effort rooted in process. How do we get there? In this session, we'll look at how we can reframe our design approach to be more human-centric and systems-minded by Courtney Bradford.
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Backlight backlight.dev
With collaboration between developers and designers at heart, Backlight is a very complete coding platform where teams build, document, publish, scale and maintain Design Systems.
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Maintaining Design Systems aneventapart.com
Helps you learn how to keep your system and the products it serves in sync and understand how to maintain and evolve your design system to give your users get the best possible experience by Brad Frost (Front-end designer).
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Abstract abstract.com
Design collaboration without the chaos (for Sketch and XD on macOS).
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Antd Tools github.com
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Antd Tools Docs ant-tool.github.io
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Focus draft-js-plugins.com
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