dogear

enter for all results · esc to close

Agile Game Development with SCRUM

amazon.comsite

The book provides detailed explanations and real-world examples of how SCRUM can be used to increase productivity, improve communication, and deliver high-quality games on time and within budget.

from
Game Production
added
2026-10-10
likes
0

similar

  1. Agile Game Development: Build, Play, Repeat amazon.com

    Comprehensive guide to implementing agile methodologies in game development, covering topics from team dynamics to production processes. The book features case studies, practical tips, and exercises that provide readers with a hands-on approach to creating successful games with…

  2. Scrum scrumguides.org

    Framework for developing and maintaining complex products.

  3. Producing Games: From Business and Budgets to Creativity and Design amazon.com

    Read if you don't know a thing about how games are made, or skip otherwise. This book is old, but the production process hasn't fundamentally changed.

  4. Designing a Production Process: Part 3 ryandarcey.com

    Focuses on production methodologies, providing an overview of popular approaches such as Agile, Waterfall, and Scrum, and discussing the advantages and disadvantages of each.

  5. The Game Production Handbook amazon.com

    Comprehensive guide to game production, covering topics such as project management, team building, and production processes. The book includes real-world examples and case studies from successful game studios, and provides practical tips and advice for game developers at all…

  6. The Game Producer's Handbook amazon.com

    Practical guide to game production, covering all aspects of game development from initial concept to final release. The book provides insights into production methodologies, team management, and project planning, and includes tips and advice from experienced game producers.

Game Production › 📚 Books: “The book provides detailed explanations and real-world examples of how SCRUM can be used to increase productivity, improve communication, and deliver high-quality games on time and within budget.”