Design
Design: visual and graphic design, UI and UX, typography, product design, illustration, and creative tools.
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Styling and Animating Scalable Vector Graphics with CSS youtube.com
Sara Soueidan, CSSConf EU 29:16
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Motion Design with CSS youtube.com
Val Head, OpenVis Conf 29:39
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Event Driven Architecture & Governance in Action youtube.com
By Wim Debreuck, June 2023. A talk that goes beyond the technical fundamentals, into the architecture and design process of event-driven applications. The shown approach might not be universal, but provides important insights. I especially like the clarity around business events.
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Prometheus: Design and Philosophy - why it is the way it is youtube.com
Docker - October 14, 2016 - Julius Volz.
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FORM SF 2014: Panel - Design Tooling youtube.com
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UX Of Wearables In Clinical Treatment For PTSD - AnxietyTech 2018 youtube.com
By Ada Ng.
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Clarity 101 youtube.com
Learn the basics of Clarity's design principles.
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Crossing the River by Feeling the Stones youtube.com
Simon Wardley examines the issue of situational awareness and explains how it applies to technology.
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Complex Adaptive Systems youtube.com
How to understand and categorize domains into ordered, complicated, complex, and chaotic, and how to navigate them.
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Experimentation and Evolution with Wardley Maps youtube.com
How Cat has used Wardley Maps to inform her always evolving strategy for the modernization of Ticketmaster’s core ticketing platform not only in terms of technical capabilities and architecture but also process maturity, organizational design, and more.
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Whole Work: Sociotechnicity & DevOps youtube.com
How to understand the present to design a better present that will create better futures from a system thinking perspective.
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Systems are communication structures youtube.com
Understand how communication within an organization creates patterns that repeat themselves and scale up to the organization.
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P.T.'s Hidden Meaning youtube.com
How Hideo Kojima creatively used a playable teaser as a way to bypass NDA and to tell the story about the turmoil at Konami leading to his leaving of the company. But that only works if you're an influential and popular game designer.
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SpaceX's 5-Step design and manufacturing process youtube.com
“1. Make requirement less dumb; 2. Try to delete parts; 3. Simplify or optimize; 4. Accelerate cycle time; 5. Automate”. See full transcript.
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Images and Image Editing in Craft 3 youtube.com
by Ben Parizek/Straight Up Craft - 17 Mar 2017
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Anatomy of Modern Game Design Documents youtube.com
Your game will start with a GDD and the production process will stem from the design documentation regardless of the production pipeline. Making sure you're having right documentation at the right time can help you avoid overhead during development big time (slides are here).
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This Problem Changes Your Perspective On Game Dev youtube.com
An interesting perspective on game development: design process is a search algorithm in pursuit of the deepest point in a lake, symbolizing the best possible game. This metaphor serves to illustrate the importance of strategic experimentation and exploration in game design…
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How The Witcher Devs Turn Great Ideas Into Game Features youtube.com
Timestamped video, where Lead Game Designer from CD Project Red talks about their approach to breaking down the game into features and prioritizing them. Can be used as a framework as-is in your production.
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One-Page Designs youtube.com
You know how in agile you want to make sure your user stories are concise and not too detailed to incentivize communication? This video explains how you could apply the same principle to game design documents. Visualizing to make sure everyone discussing the design is on the…
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Game Design Tools (I Wish I learned About Sooner) youtube.com
Daniel Cook (Spry Fox)
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Fundamental Conflicts in Contemporary Game Design youtube.com
Jonathan Blow (Number None, Inc.)
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How to Become a Game Designer (or How to Consider It) Panel youtube.com
Doug Holder, Quentin Cobb (Naughty Dog), Parker Hamilton (SuckerPunch), Ramone Russell (Sony San Diego), Massimo Giuarni (Ovosonico)
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Functional Theory for Game Design youtube.com
Keith Burgun (Dinofarm Games)
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Music Design in Games youtube.com
Rich Vreeland (Disasterpeace)
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Design Reboot youtube.com
Jonathan Blow (Number None, Inc.)
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Lessons from Game Design youtube.com
Will Wright (Maxis)
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Great Level Design and the Artistic Expression of Mathematics youtube.com
Hamish Todd
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