dogear

enter for all results · esc to close

Structured Generative Models for Scene Understanding

link.springer.comsite

International Journal of Computer Vision, 2025. [All Versions]. This position paper argues for the use of structured generative models (SGMs) for the understanding of static scenes. This requires the reconstruction of a 3D scene from an input image (or a set of multi-view…

from
AGI & CoCoSci
added
2026-10-10
likes
0

similar

  1. Configurable 3D Scene Synthesis and 2D Image Rendering with Per-pixel Ground Truth Using Stochastic Grammars link.springer.com

    International Journal of Computer Vision, 2018. [All Versions]. [Preprint]. This work proposes a systematic learning-based approach to the generation of massive quantities of synthetic 3D scenes and arbitrary numbers of photorealistic 2D images thereof, with associated ground…

  2. 3D dynamic scene graphs: Actionable spatial perception with places, objects, and humans arxiv.org

    RSS'20, 2020. [All Versions]. This paper presents a unified representation for actionable spatial perception: 3D Dynamic Scene Graphs. Scene graphs are directed graphs where nodes represent entities in the scene (e.g. objects, walls, rooms), and edges represent relations (e.g…

  3. ShapeAssembly: learning to generate programs for 3D shape structure synthesis dl.acm.org

    ACM Transactions on Graphics, 2020. [All Versions]. Manually authoring 3D shapes is difficult and time consuming; generative models of 3D shapes offer compelling alternatives. Procedural representations are one such possibility: they offer high-quality and editable results but…

  4. A generative vision model that trains with high data efficiency and breaks text-based CAPTCHAs science.org

    Science, 2017. [All Versions]. [Preprint]. Learning from a few examples and generalizing to markedly different situations are capabilities of human visual intelligence that are yet to be matched by leading machine learning models. By drawing inspiration from systems…

  5. The Scene Language: Representing Scenes with Programs, Words, and Embeddings arxiv.org

    CVPR'25, 2025. [All Versions]. [Project]. This paper introduces the Scene Language, a visual scene representation that concisely and precisely describes the structure, semantics, and identity of visual scenes. It represents a scene with three key components: a program that…

  6. Learning a Probabilistic Latent Space of Object Shapes via 3D Generative-Adversarial Modeling arxiv.org

    3D-GANs for 3D model generation and fun 3D furniture arithmetics from embeddings (think like word2vec word arithmetics with 3D furniture representations).

AGI & CoCoSci › Papers > Domain Specific Language > Declarative DSL Applications: “International Journal of Computer Vision, 2025. [All Versions]. This position paper argues for the use of structured generative models (SGMs) for the understanding of static scenes. This requires the reconstruction of a 3D scene from an input image (or a set of multi-view…”