Game Development
427 items from ellisonleao/magictools ★17,469
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WhiteStorm.js github.com
3d javacript framework for building apps and games
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JNGL github.com
2D library for Linux, Windows, macOS, Android, iOS, Xbox, the Nintendo Switch and the Web. [zlib] website
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SimCity github.com
City-building game based on the original code for SimCity.
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DotRecast github.com
A port of Recast & Detour, navigation mesh toolset for games, Unity3D, servers, C#.
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Matcaps github.com
A Huge library of matcap textures in PNG and ZMT, organized by color.
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Quake 2 github.com
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goxel github.com
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Barotrauma github.com
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MilkyTracker github.com
open source tracker for Mac/Linux/Windows platforms.
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Famistudio github.com
FamiStudio NES Music Editor.
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iio.js github.com
A javascript library that speeds the creation and deployment of HTML5 Canvas applications
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RGFW github.com
Lightweight multi-platform single-header library for creating windows, supports many graphics contexts and software rendering.
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Dash github.com
A free and open 3D game engine written in D.
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Pixel Vision 8 github.com
Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
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axys github.com
A fork of Cocos2d-x-4.0, it has Full Support OpenAL for all platforms, single texture multi GPU texture handler and C++ 17.
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Screen 13 github.com
An easy-to-use Vulkan rendering engine. Provides a render graph for Rust.
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Pixel Composer github.com
Powerful node-based VFX editor for pixel art
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is::Engine github.com
C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.
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Pixen github.com
Pixel Art Editor for OSX
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Box2D.NET github.com
A port of Box2D, is a 2D physics engine for games, .NET C#, Unity3D, servers.
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Foster github.com
A small cross-platform 2D game framework in C#.
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ÖbEngine github.com
2D Game Engine with Lua Scripting made on top of SFML !
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Overlap2D github.com
a 2D level and UI editor with an engine agnostic philosophy.
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Grid github.com
A multiplayer-first game engine for Lua.
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Farseer github.com
a collision detection system with realistic physics responses.
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GameFrameX github.com
A cross-engine game framework: Unity and Godot clients on a single actor-model .NET server, sharing one Protobuf contract and LuBan config pipeline. AI-agent friendly: instruction docs in-repo, codegen'd protocol/config layers.
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Bladecoder github.com
Classic point and click adventure game engine and editor.
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Cocos2D github.com
graphic library for games and multimedia, for python language
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vectarine github.com
Vectarine is a cross-platform game engine focusing on fast prototyping and having fun. Write games using Luau and extend the engine with Rust modules.
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FamiTracker github.com
free windows tracker for producing music for the NES/Famicom-systems.
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Fluent Behaviour Tree github.com
C# behaviour tree library with a fluent API released under MIT.
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ENGi github.com
A multi-platform 2D game library for Go.
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DEM Net Elevation API C# github.com
Terrain generation from real data with textures, normal maps, glTF, OBJ, STL support
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steamworks-ffi-node github.com
a Node.js wrapper for Steamworks SDK.
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Astera github.com
2D C99 Cross Platform Game Library / Framework
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Blitz3D github.com
3D basic-like programming language for fast 3D desktop games.
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Cheetah-Texture-Packer github.com
High efficient and fast 2D bin packing tool
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ecs-lib github.com
ecs-lib is a tiny and easy to use ECS (Entity Component System) library for game programming. It's written in Typescript but you can use on node.js and web browser too.
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Carimbo github.com
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly.
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SimpleAI github.com
C++11 behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.
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Folded Paper Engine github.com
Blender to Godot game mechanics engine/plug-ins. Just a few clicks. Super easy. Featuring: 2.5D/first-person/third-person controls, trigger commands/events, inventory, holdable items and all kinds of stuff.
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Juno github.com
Framework for making 2D games with chunky pixels in Lua
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Canvascript github.com
A tool for creating HTML canvas graphics without writing code.
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Chipmunk C# github.com
C# implementation of the Chipmunk2D lib.
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EzSpriteSheet github.com
Creates sprite sheets from animated GIFs and more
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Jitter github.com
a fast and lightweight physics engine written in C#.
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Parlour github.com
Deterministic TypeScript card-game engine with a cozy playable browser table (Blitz, Wild, P2P rooms, no backend).
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Lums github.com
A 2D / 3D framework written in C++11. Very efficient and modern. Still under heavy development.
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Juno github.com
Clean and lightweight 2D game framework written in TypeScript
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asimov-ts github.com
A type safe (as much as possible) engine for the web written in TypeScript.
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