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Game Development

427 items from ellisonleao/magictools ★17,469

  1. WhiteStorm.js github.com

    3d javacript framework for building apps and games

  2. JNGL github.com

    2D library for Linux, Windows, macOS, Android, iOS, Xbox, the Nintendo Switch and the Web. [zlib] website

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  3. SimCity github.com

    City-building game based on the original code for SimCity.

  4. DotRecast github.com

    A port of Recast & Detour, navigation mesh toolset for games, Unity3D, servers, C#.

  5. Matcaps github.com

    A Huge library of matcap textures in PNG and ZMT, organized by color.

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  6. Quake 2 github.com

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  7. goxel github.com

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  8. Barotrauma github.com

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  9. MilkyTracker github.com

    open source tracker for Mac/Linux/Windows platforms.

  10. Famistudio github.com

    FamiStudio NES Music Editor.

  11. iio.js github.com

    A javascript library that speeds the creation and deployment of HTML5 Canvas applications

  12. RGFW github.com

    Lightweight multi-platform single-header library for creating windows, supports many graphics contexts and software rendering.

  13. Dash github.com

    A free and open 3D game engine written in D.

  14. Pixel Vision 8 github.com

    Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.

  15. axys github.com

    A fork of Cocos2d-x-4.0, it has Full Support OpenAL for all platforms, single texture multi GPU texture handler and C++ 17.

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  16. Screen 13 github.com

    An easy-to-use Vulkan rendering engine. Provides a render graph for Rust.

  17. Pixel Composer github.com

    Powerful node-based VFX editor for pixel art

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  18. is::Engine github.com

    C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.

  19. Pixen github.com

    Pixel Art Editor for OSX

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  20. Box2D.NET github.com

    A port of Box2D, is a 2D physics engine for games, .NET C#, Unity3D, servers.

  21. Foster github.com

    A small cross-platform 2D game framework in C#.

  22. ÖbEngine github.com

    2D Game Engine with Lua Scripting made on top of SFML !

  23. Overlap2D github.com

    a 2D level and UI editor with an engine agnostic philosophy.

  24. Grid github.com

    A multiplayer-first game engine for Lua.

  25. Farseer github.com

    a collision detection system with realistic physics responses.

  26. GameFrameX github.com

    A cross-engine game framework: Unity and Godot clients on a single actor-model .NET server, sharing one Protobuf contract and LuBan config pipeline. AI-agent friendly: instruction docs in-repo, codegen'd protocol/config layers.

  27. Bladecoder github.com

    Classic point and click adventure game engine and editor.

  28. Cocos2D github.com

    graphic library for games and multimedia, for python language

  29. vectarine github.com

    Vectarine is a cross-platform game engine focusing on fast prototyping and having fun. Write games using Luau and extend the engine with Rust modules.

  30. FamiTracker github.com

    free windows tracker for producing music for the NES/Famicom-systems.

  31. Fluent Behaviour Tree github.com

    C# behaviour tree library with a fluent API released under MIT.

  32. ENGi github.com

    A multi-platform 2D game library for Go.

  33. DEM Net Elevation API C# github.com

    Terrain generation from real data with textures, normal maps, glTF, OBJ, STL support

  34. steamworks-ffi-node github.com

    a Node.js wrapper for Steamworks SDK.

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  35. Astera github.com

    2D C99 Cross Platform Game Library / Framework

  36. Blitz3D github.com

    3D basic-like programming language for fast 3D desktop games.

  37. Cheetah-Texture-Packer github.com

    High efficient and fast 2D bin packing tool

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  38. ecs-lib github.com

    ecs-lib is a tiny and easy to use ECS (Entity Component System) library for game programming. It's written in Typescript but you can use on node.js and web browser too.

  39. Carimbo github.com

    A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly.

  40. SimpleAI github.com

    C++11 behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.

  41. Folded Paper Engine github.com

    Blender to Godot game mechanics engine/plug-ins. Just a few clicks. Super easy. Featuring: 2.5D/first-person/third-person controls, trigger commands/events, inventory, holdable items and all kinds of stuff.

  42. Juno github.com

    Framework for making 2D games with chunky pixels in Lua

  43. Canvascript github.com

    A tool for creating HTML canvas graphics without writing code.

  44. Chipmunk C# github.com

    C# implementation of the Chipmunk2D lib.

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  45. EzSpriteSheet github.com

    Creates sprite sheets from animated GIFs and more

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  46. Jitter github.com

    a fast and lightweight physics engine written in C#.

  47. Parlour github.com

    Deterministic TypeScript card-game engine with a cozy playable browser table (Blitz, Wild, P2P rooms, no backend).

  48. Lums github.com

    A 2D / 3D framework written in C++11. Very efficient and modern. Still under heavy development.

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  49. Juno github.com

    Clean and lightweight 2D game framework written in TypeScript

  50. asimov-ts github.com

    A type safe (as much as possible) engine for the web written in TypeScript.

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