Game Development
427 items from ellisonleao/magictools ★17,455
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JNGL github.com
2D library for Linux, Windows, macOS, Android, iOS, Xbox, the Nintendo Switch and the Web. [zlib] website
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DotRecast github.com
A port of Recast & Detour, navigation mesh toolset for games, Unity3D, servers, C#.
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Quake 2 github.com
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goxel github.com
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Barotrauma github.com
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Three.js threejs.org
is a javascript library that makes WebGL - 3D in the browser, however you can render using canvas instead of WebGL
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iio.js github.com
A javascript library that speeds the creation and deployment of HTML5 Canvas applications
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RGFW github.com
Lightweight multi-platform single-header library for creating windows, supports many graphics contexts and software rendering.
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Pixel Vision 8 github.com
Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
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axys github.com
A fork of Cocos2d-x-4.0, it has Full Support OpenAL for all platforms, single texture multi GPU texture handler and C++ 17.
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is::Engine github.com
C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.
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GameFrameX github.com
A cross-engine game framework: Unity and Godot clients on a single actor-model .NET server, sharing one Protobuf contract and LuBan config pipeline. AI-agent friendly: instruction docs in-repo, codegen'd protocol/config layers.
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vectarine github.com
Vectarine is a cross-platform game engine focusing on fast prototyping and having fun. Write games using Luau and extend the engine with Rust modules.
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DEM Net Elevation API C# github.com
Terrain generation from real data with textures, normal maps, glTF, OBJ, STL support
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Babylon.js babylonjs.com
Complete JavaScript framework for building 3D games with HTML5, WebGL and Web Audio.
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Cinder libcinder.org
A community-developed, free and open source library for professional-quality creative coding. [BSD]
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