Gaming
5,333 items in 28 lists
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Airkiver github.com
Game file archive tool.
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Pixi github.com
Pixel art editor.
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F-19 github.com
Recomp of MicroProse F-19.
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OpenGG github.com
Open-source engine for Gearhead Garage: The Virtual Mechanic (1999), the car repair game; requires the original game files.
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Bak-Again github.com
Recomp + enhancement of Betrayal At Krondor by Dynamix.
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Vette github.com
Recomp of the game Vette by Spectrum Holobyte.
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galaxy-eggbert github.com
3D remake of Speedy Blupi / Mobile Eggbert, moving from Urho3D toward a native CNA + Easy3D engine.
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opensage-adk github.com
Build AI agents with self-made tools, hierarchical memory, and sandboxed execution for software engineering tasks
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SpaceRox.MX2 github.com
2D Asteroids Style Game using MX2.
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AcidDrop github.com
Remake of classic Atari 2600 game "Acid Drop".
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OpenRAG-Skill github.com
Enable evidence-first retrieval augmented generation within Claude Code using prompt-only input and in-chat source material.
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blips github.com
A Remake of the dos Bips, Bips Gold and Bips Platinum game from Bryant Brownell. It is a Puzzle game which is a variation of sokoban written in SDL 3 based on my old gp2x version.
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ufoai github.com
UFO: Alien Invasion
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hex-tactics github.com
PIXI.js + React hex-grid tactical battle sandbox — procedural strategic/tactical worlds, a pure-function battle engine, 5 motion modes, and a defendHeight formation system.
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Tremulous110e github.com
Improved Tremulous 1.1.0 engine based on ioquake3
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singularity github.com
A simulation of a true AI. Survive, grow, and learn.
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durer-jatekok github.com
Online version of previous strategy games at Dürer Competition
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galaxyofdrones github.com
An open source multiplayer space strategy game.
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Scrabble github.com
Data Quackle game matches.
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TapAI github.com
User interactions with a tap on screen game.
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smm-maker-profile github.com
Fetch the user profile from Super Mario Maker game.
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Consult: Recrafted github.com
A fork of Consult for Recrafted systems.
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Tamperer github.com
A library allowing easy creation of settings menus.
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PlantBoy github.com
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Duet (Veiled Dominion) github.com
Open-source asymmetric chess variant with an inverted win condition — the game ends when your transformed piece loses control, not when your immobile king is threatened. Includes an AI opponent, remote multiplayer, and an optional fog-of-war mode.
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Yuka First-Person Shooter yuka.babylonpress.org
source
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Yuka Hide And Seek Shooter yuka.babylonpress.org
source
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Yuka Navmesh Performance yuka.babylonpress.org
source
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Yuka Navigation Mesh yuka.babylonpress.org
source
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Yuka Savegames yuka.babylonpress.org
source
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Yuka Tic-Tac-Toe yuka.babylonpress.org
source
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Yuka Corridor Algorithm yuka.babylonpress.org
source
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Yuka + Babylon.js Examples - Game AI Examples with Babylon.js yuka.babylonpress.org
A first-rate collection of Babylon.js demos, each using Yuka for AI.
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YouTube Channel youtube.com
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Twitter twitter.com
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Integrating BabylonJS 3D Engine into an Angular Business Application thinktecture.com
Gives some great tips about performance optimization.
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Swarm temechon.itch.io
A Babylon.js scene made for the screensaver jam. (demo)
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Using WebXR With Babylon.js — Smashing Magazine smashingmagazine.com
Provides a comprehensive introduction to WebXR and how to use it to develop immersive experiences.
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Babylon.js Sandbox sandbox.babylonjs.com
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Babylon JS Day 19: Golf Club radicalappdev.com
Shows how to leverage AssetsManager to load a custom model as a VR controller.
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Babylon JS Day 10: Terrarium radicalappdev.com
Final in a series of lessons that explains how to use AssetsManager.
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Node Material Editor nme.babylonjs.com
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MR and the Web with Babylon.js 5.0 learn.microsoft.com
Microsoft Learn session introducing Babylon.js 5.0 and the new Babylon Native. (recording)
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Frame at Microsoft Build: Speaking the World Into Existence learn.framevr.io
FrameVR explains their web-based metaverse platform they demoed at Microsoft Build.
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Optimizing a Large-Scale Babylon.js Scene joepavitt.medium.com
Gives tips on how to render a large number of meshes and vertices without impacting performance.
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Building the Web-Based 3d Digital Experience for the Mayflower Autonomous Ship joepavitt.medium.com
A behind-the-scenes look at a production-quality Babylon.js project.
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SPS AssemblyScript Demo jerome.bousquie.fr
JS/AS
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Trailing Particles jerome.bousquie.fr
JS
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Roller coaster jerome.bousquie.fr
JS
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Blowing Wall jerome.bousquie.fr
JS
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