dogear

enter for all results · esc to close

Gaming

5,333 items in 28 lists

  1. ColMesh forum.gamemaker.io

    3D Collision Library from TheSnidr.

    site link ↗
  2. Terrain Editor dragonite.itch.io

    Exports terrain to GM models, obj, or vertex buffers.

    site link ↗
  3. Snowy Snow dragonite.itch.io

    3D Snow Shader.

    site link ↗
  4. Penguin dragonite.itch.io

    3D model conversion tool.

    site link ↗
  5. Magpie dragonite.itch.io

    Generic Inventory System.

    site link ↗
  6. FPS Speedometer dragonite.itch.io

    Pretty framerate display.

    site link ↗
  7. Collisions dragonite.itch.io

    3D collision system that works with native GML.

    site link ↗
  8. Aquila dragonite.itch.io

    A* Pathfinding implementation.

    site link ↗
  9. PathPlus delfos1.itch.io

    Enhance GameMaker Paths with CatmullRom and Bezier Interpolations.

    site link ↗
  10. 3D Fragment Point Lights danieldavis.itch.io

    3D point lights using shaders. 💸

    site link ↗
  11. BROKVN cowcat.itch.io

    A visual novel engine.

  12. Input codeberg.org

    No nonsense gamepad/keyboard library.

  13. BSP 4 GMS cdlegasse.itch.io

    Import BSP files into GameMaker. Currently just a demo but worth keeping an eye on.

    site link ↗
  14. GMPhysX bytecauldron.itch.io

    Adds NVIDIA PhysX to GameMaker for physics-based 2D/3D games. 💸

  15. glTF parser bitbucket.org

    A model loader with support for animations.

    site link ↗
  16. GMS2 Platforming System benal.itch.io

    GameMaker implementation by Ben Allen and an expansion on Shaun Spalding's original 1.4 platformer tutorial.

  17. Motion Scripts avis.itch.io

    Provides replacement methods for built-in motion variables.

    site link ↗
  18. Mouse Trail Effect all-x.itch.io

    Shows how to trace a line with primitives to create a colorful trail.

    site link ↗
  19. Cellular Automata Caves alessiogamedev.itch.io

    Generates huge caves in a few hundred milliseconds.

    site link ↗
  20. Zig ziglang.org

    General-purpose language and toolchain. [Docs | GitHub]

    site link ↗
  21. Bits, Pixels, Cycles and More zeux.io

    Graphics, optimization and low-level engine programming.

  22. GameMaker yoyogames.com

    Popular 2D game development environment by YoYo Games.

  23. Ditherdragon winterveil.itch.io

    Resample art, sketches and images into pixel-art.

    site link ↗
  24. JSplacement windmillart.net

    Cross-platform pseudo-random displacement map generator.

    site link ↗
  25. WebGPU Demos webkit.org

    Collection of simple WebGPU examples by Apple.

    site link ↗
  26. Model Batching webglfundamentals.org

    Drawing many different models in a single draw call.

    site link ↗
  27. Web Game Dev webgamedev.com

    Resources on techniques and tools around JavaScript game development.

  28. Progressive Web Apps web.dev

    Using web tech in a way that feels like platform-specific apps.

  29. Comparison of Modern Graphics APIs web.archive.org

    Modern graphics APIs vs older APIs.

  30. Review of Shader Languages web.archive.org

    Differences between HLSL, GLSL, MSL, and WGSL.

    site link ↗
  31. W3 Schools w3schools.com

    Learn to code with the world's largest web developer site.

  32. Bezier Strokes vladjuckov.github.io

    Blog post on rendering bezier strokes with SDFs.

    site link ↗
  33. GPU Driven Rendering vkguide.dev

    Calculating rendering on the GPU in compute shaders.

    site link ↗
  34. Unigine unigine.com

    Real-time 3D engine. Photorealistic graphics, large virtual worlds, C++ and C# API.

  35. Cave Engine uniday.studio

    Fast and easy Python game engine for 3D.

  36. Cave Engine uniday.studio

    Fast and easy Python game engine for 3D.

  37. Unbound unbound.io

    SDF‑powered game engine. Intuitively sculpt & script 3D games.

  38. Ultralight ultralig.ht

    Supports modern HTML5, CSS, and JavaScript. Based on WebKit.

  39. Ubisoft Technology ubisoft.com

    Learn about in-house tech including the Anvil and Snowdrop engines.

  40. Pascal Tutorials tutorialspoint.com

    Simple and easy Pascal tutorials.

    site link ↗
  41. Wicked Engine Devblog turanszkij.wordpress.com

    Rendering, graphics and engine development in Wicked Engine.

    site link ↗
  42. TrenchBroom trenchbroom.github.io

    Level editor for Quake-Engine games. [Source]

  43. Intro to Physics toptal.com

    Part I: Intro to Rigid Body Dynamics.

  44. Ken Shape tools.kenney.nl

    Draw in 2D, set the depth for each pixel and generate 3D models!

    site link ↗
  45. TIOBE Index tiobe.com

    Popularity of programming languages, updated monthly.

  46. Tiny Tools tinytools.directory

    Tools that might be useful in building your game.

  47. Three.js Manual threejs.org

    Fantastic articles and explanations. Formerly ThreeJsFundamentals.

    site link ↗
  48. Three.js: Pixelation Example threejs.org

    WebGL pixelation postprocessing using Three.js. [Source]

    site link ↗
  49. Three.js: Ammo Volume threejs.org

    3D soft body volumes using Ammo.js and Three.js. [Source]

    site link ↗
  50. Three.js: Bloom Example threejs.org

    WebGL bloom postprocessing using Three.js. [Source]

    site link ↗
  51. next page of items loading…