dogear

enter for all results · esc to close

Gaming

5,333 items in 28 lists

  1. Graphics Codex graphicscodex.com

    Essential digital reference and learning resource for computer graphics.

  2. Subdivision at Matt's Webcorner graphics.stanford.edu

    Smoothing with subdivision surfaces.

    site link ↗
  3. Glide Open Source Project glide.sourceforge.net

    Glide open source project.

  4. Gleaner Heights: 2D Lighting gleanerheights.blogspot.com

    Simple intro to 2D lighting in a game with GLSL.

  5. Sound Box gitlab.com

    Compose synthetic music in your browser, good for small demos.

  6. Tiny-Process-Library gitlab.com

    Making it simple to create and stop new processes.

    site link ↗
  7. Snowkit github.com

    Collective of Haxe developers.

  8. Riemer's MonoGame Tutorials github.com

    Everything you need to start programming with MonoGame.

  9. Raymath github.com

    Math library included in the RayLib game framework.

  10. Troika JS - Derived Material github.com

    Extend existing Three.js materials. [Docs]

    site link ↗
  11. Par_Streamlines github.com

    Triangulating thick lines, béziers, streamlines. [Demo | Info]

    site link ↗
  12. Par_Shapes github.com

    Triangle meshes including solids, spheres and more. [Info]

    site link ↗
  13. Octasphere github.com

    Generates triangle meshes for spheres, boxes, and capsules. [Info]

    site link ↗
  14. Marching Squares github.com

    Convert images into triangles. [Info]

    site link ↗
  15. Pmndrs Materials github.com

    Collection of public domain materials.

  16. NVIDIA GameWorks github.com

    NVIDIA technologies for game & app developers.

  17. stb_vorbis github.com

    Ogg Vorbis audio decoder.

    site link ↗
  18. stb_truetype github.com

    Single-header file library that processes TrueType font files.

  19. 2D Pixel Perfect Shadows github.com

    An approach to 2D pixel-perfect lights / shadows using shaders.

    site link ↗
  20. OpenGL & GLSL Tutorials github.com

    OpenGL / GLSL tutorials for LWJGL and libGDX.

    site link ↗
  21. HaxeTink github.com

    Various addon libraries for Haxe.

    site link ↗
  22. CanvasKit github.com

    WebAssembly build of Google's 2D graphics library, Skia. [Samples]

    site link ↗
  23. Filament for Web github.com

    WebAssembly build of Google's 3D graphics library, Filament.

    site link ↗
  24. Sokol Gamepad github.com

    Branch with addon support for gamepads in Sokol.

  25. Sokol Gfx github.com

    Cross-platform, single-file graphics. [Examples]

    site link ↗
  26. Oryol Input github.com

    Input module from the Oryol game framework.

  27. Blazor github.com

    C# to JavaScript (as WebAssembly) technology by Microsoft. [Website]

  28. JavaScript Game Engines github.com

    GitHub Collection of JavaScript / HTML5 game engines.

  29. JavaScript Wiki: Game Engines github.com

    JavaScript / HTML5 game engines and frameworks.

  30. RamerDouglasPeucker gist.github.com

    Reduces number of points along a 2D line.

    site link ↗
  31. WebGL / WebGPU Frameworks gist.github.com

    List of WebGL and WebGPU frameworks and libraries.

    site link ↗
  32. Trimesh2 gfx.cs.princeton.edu

    Utilities for input, output, and manipulation of 3D triangle meshes.

    site link ↗
  33. 3dSen geod.itch.io

    Emulator that lets you play NES games in 3D. [Website]

  34. Geeks for Geeks geeksforgeeks.org

    Tutorials, articles, courses, coding competitions, jobs and more.

  35. Geeks3D Shader Library geeks3d.com

    Postprocessing, lighting, utlities and many more.

  36. Shader Survival Guide gameslave.dev

    Intro to the world of shaders and VFX using Unity Shader Graph.

    site link ↗
  37. GameFromScratch.com gamefromscratch.com

    Game dev news, tutorials and much more.

  38. Auto-Tile gamedevelopment.tutsplus.com

    How to use tile bitmasking to auto-tile your level layouts.

    site link ↗
  39. Basic 2D Platformer Physics gamedevelopment.tutsplus.com

    How to create a physics system for a platformer.

  40. Forward Rendering vs. Deferred Rendering gamedevelopment.tutsplus.com

    Techniques for handling many lights.

    site link ↗
  41. Haxe Blog: OpenFL gamedeveloper.com

    "Flash is dead, long live OpenFL".

    site link ↗
  42. Fast 2D shadows in Unity gamedeveloper.com

    Adapting 3D rendering techniques to achieve fast 2D shadows.

    site link ↗
  43. Adding Languages to Game Engines gamedeveloper.com

    Story of adding scripting to a game.

  44. Ropes in Contraption Maker gamedeveloper.com

    Implementing the physics of ropes in Contraption Maker.

  45. 2D Physics Games gamedeveloper.com

    Using Box2D for water, ropes, gravity, lines, vehicles, etc.

  46. Game Developer gamedeveloper.com

    Industry blogs, events, jobs, updates and more. Formerly Gamasutra.

  47. How do I perform an xBR or hqx filter in XNA? gamedev.stackexchange.com

    Upscaling shader code.

    site link ↗
  48. Beginner's Guide to Game AI gamedev.net

    Intro to concepts used in Enemy AI for games.

  49. GameDev.net gamedev.net

    Game dev forums, tutorials, blogs, projects, portfolios, and news.

  50. Gamebryo gamebryo.com

    Complete toolset, flexible workflow, rapid prototyping.

  51. next page of items loading…