Gaming
5,333 items in 28 lists
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IconFontCppHeaders github.com
C/C++ headers and C# classes for icon fonts.
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ceramic github.com
Cross-platform 2D framework (Web, Mobile, Desktop, Unity).
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librg github.com
Middleware between networking / file-streaming libraries and app logic.
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Boost.PFR github.com
Basic reflection C++14 library, part of the Boost Libraries.
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pokemontools github.com
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three-mesh-ui github.com
VR user interfaces for Three.js.
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axys github.com
A fork of Cocos2d-x-4.0, it has Full Support OpenAL for all platforms, single texture multi GPU texture handler and C++ 17.
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Botania github.com
Botania is a tech mod in essence. The theme is natural magic.
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System Shock github.com
Source code for original System Shock game (PowerMac version), more readable fork available here.
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Romanov's Vengeance github.com
Remake of C&C Red Alert 2 based on the OpenRA engine
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BananaBread github.com
Port of the Cube 2/Sauerbraten 3D game engine/first person shooter to the web, compiling C++ and OpenGL to JavaScript and WebGL using Emscripten.
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Screen 13 github.com
An easy-to-use Vulkan rendering engine. Provides a render graph for Rust.
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OpenTomb github.com
Open-source Tomb Raider 1-5 engine remake.
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Godot SQLite github.com
GDNative wrapper for SQLite, making it possible to use SQLite databases as data storage in your project.
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OpenTESArena github.com
Modern engine reimplementation of The Elder Scrolls: Arena by Bethesda Softworks.
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Godex github.com
An entity component system library.
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node-minecraft-protocol github.com
A NodeJS library to parse and serialize minecraft packets, plus authentication and encryption.
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Gunslinger github.com
Header-only C99 framework for multimedia apps.
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Pixel Composer github.com
Powerful node-based VFX editor for pixel art
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GeneralsGameCode github.com
Command and Conquer: Generals - Zero Hour
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lovebird github.com
Browser-based debug console.
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Box2d.js github.com
Box2D to ported as WebAssembly.
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MiniFB github.com
Creates a cross-platform frame buffer for drawing pixels.
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Aseprite Wizard github.com
Plugin for importing animations from Aseprite as SpriteFrames.
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KTX-Software github.com
Khronos texture container tools and library for KTX/KTX2 workflow.
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QuickQanava github.com
Display graphs and relational content in a QtQuick-based app, in C++14.
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TPS Demo github.com
Official Godot third person shooter (TPS) demo with high quality graphics.
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FlexLayout github.com
Multi-tab layout manager.
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BloodBorne for Windows github.com
Recomp of BloodBorne (PS4) to Windows.
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Arrow github.com
A tool to design game narratives with nodes.
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Custom Shader Material github.com
Extend Three.js materials with your own shaders.
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Waterways github.com
Tool to generate river meshes with flow and foam maps based on Bézier curves.
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roblox-ts github.com
A TypeScript-to-Luau Compiler for Roblox.
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OpenCE github.com
Enhanced recomp of the original Xbox Halo: Combat Evolved to all Windows, Linux and Android.
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gdx-ai github.com
Artificial Intelligence framework featuring Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines.
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TerraBrush github.com
Minimal Terrain heightmap editor that features sculpting, painting textures, LOD, and MultiZones.
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SDLPoP github.com
Port of Prince of Persia, based on the disassembly of the DOS version.
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Open Source A-RPG Demo github.com
RPG demo.
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Portable File Dialogs github.com
Single-header C++11 native dialogs on Windows, macOS, and Linux.
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GdUnit4 github.com
Godot Unit Testing Framework.
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Rigs of Rods github.com
Soft-Body physics simulator for vehicles and more.
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Bemuse github.com
Online rhythm game playing songs in BMS format.
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Colobot github.com
A real-time strategy game with programmable bots.
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Terra Forge 3D github.com
Procedural 3D terrain generation and texturing tool.
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Prowl github.com
3D game engine inspired by Unity.
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SwissGL github.com
Minimalistic wrapper on top of WebGL2.
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three-nebula github.com
WebGL particle system for Three.js.
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MxEngine github.com
Modern-C++ general-purpose 3D game engine.
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dethrace github.com
Reverse engineering the 1997 game "Carmageddon"
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Incbin github.com
Include binary and text files in your C/C++ apps with ease.
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