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Gaming

5,333 items in 28 lists

  1. GameGuru game-guru.com

    Game builder, 3D, no coding required by TheGameCreators.

  2. Fix Your Timestep! gafferongames.com

    🔥 - How to keep physics stable with variable fps.

  3. Free Sound Effects freesoundeffects.com

    Large collection of sound effects.

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  4. Freesound freesound.org

    Community-based archive of free sound effects.

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  5. Free Pascal freepascal.org

    Mature, open source Pascal compiler.

  6. GPU Performance for Game Artists fragmentbuffer.com

    Common art-related performance issues.

  7. fmod fmod.com

    Popular (Hades, Celeste, Untitled Goose Game) audio software for games.

  8. Oryol: Bullet Cloth floooh.github.io

    Bullet 3D physics cloth using the Oryol game framework. [Source]

  9. Implementing a Scripting Engine flipcode.com

    Writting a scripting engine from scratch.

  10. The ryg blog fgiesen.wordpress.com

    Low-level programming, graphics, compression and computer architecture.

  11. Felgo felgo.com

    Build cross-platform 2D games in days, built with Qt.

  12. FamiStudio famistudio.org

    Music editor targeted at chiptune artists and NES homebrewers. [Source]

  13. FaceFX facefx.com

    Leading provider of audio-based facial animation.

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  14. Game Engine Black Book: DOOM fabiensanglard.net

    History, engineering, and development of the Doom engine.

  15. Evergine evergine.com

    High-quality 3D and 2D solutions. Formerly Wave Engine. [Samples]

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  16. Titan Engine esenthel.com

    Cross-platform engine, started in 2000. Formerly Esenthel Engine.

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  17. What's an Entity System entity-systems.wikidot.com

    Overview of ECSs, how they are used in game development.

  18. Public Domain License en.wikipedia.org

    (CC0, BOLA, WTFPL, Unlicense, etc.)

  19. Permissive License en.wikipedia.org

    (MIT/Expat, BSD, ZLIB/LIBPNG, ISC, Apache, Boost etc.)

  20. Mantle en.wikipedia.org

    Developed by AMD as an alternative to Direct3D and OpenGL.

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  21. List of Widget Toolkits en.wikipedia.org

    Gui frameworks across all platforms and languages.

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  22. Wikipedia: List of Game Engines en.wikipedia.org

    Game engines along with their platforms and licenses.

  23. WebGL Frameworks en.wikipedia.org

    List of WebGL frameworks on Wikipedia.

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  24. List of Eucliden Uniform Tilings en.wikipedia.org

    Wikipedia article on uniform tiling, space-filling polygons.

  25. hqx en.wikipedia.org

    Wikipedia article about the hqx pixel art upscaling algorithm developed by Maxim Stepin.

  26. Glide en.wikipedia.org

    Developed by 3dfx Interactive for their Voodoo Graphics in the 1990's.

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  27. DirectCompute en.wikipedia.org

    Developed by Microsoft for using compute shaders with DirectX 10 & 11.

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  28. Delphi en.wikipedia.org

    Pascal dialect and popular IDE with cross-platform support.

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  29. Copyleft License en.wikipedia.org

    (CC, GPL, LGPL, MPL, etc.)

  30. Constructive Solid Geometry en.wikipedia.org

    Technique using boolean operations to combine primitive objects.

  31. Shadow Mapping en.m.wikipedia.org

    Shadow mapping and the techniques used to acheive it.

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  32. List of Open Source C++ Libraries en.cppreference.com

    Comprehensive list of open source C++ libraries.

  33. cppreference.com en.cppreference.com

    Online reference for C, C++, and the STL.

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  34. EA Technology ea.com

    Research on game tech including info on the Frostbite engine.

  35. sfxr drpetter.se

    The original tiny sound effects tool.

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  36. DragonBones dragonbones.github.io

    Open source 2D game skeletal animation solution. [Source]

  37. Dot Net Perls dotnetperls.com

    Reference for the C# language.

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  38. PySide doc.qt.io

    Official Python bindings for Qt.

  39. Discover Three.js discoverthreejs.com

    Create stunning 3D web apps using Three.js.

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  40. Three.js Bookshelf discourse.threejs.org

    Nice collection of resources.

  41. DirectXTutorial.com directxtutorial.com

    Older resource with lots of tutorials on DirectX versions 9 & 11.

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  42. Digital Grove dgtlgrove.com

    Low-level programming, tools, UI, debugging and game engines.

  43. How to Choose Colors Procedurally devmag.org.za

    Procedural palettes and how to generate them.

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  44. Source Multiplayer Networking developer.valvesoftware.com

    Valve's Source Engine multiplayer system.

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  45. Nsight developer.nvidia.com

    Debug, profile, and export frames built with Direct3D, Vulkan, OpenGL, OpenXR.

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  46. GPU Gems 3 developer.nvidia.com

    Collection of state-of-the-art GPU programming examples hosted by NVIDIA.

  47. Efficient Soft-Edged Shadows developer.nvidia.com

    GPU Gems 2 Chapter 17.

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  48. GPU Gems 2 developer.nvidia.com

    Programming techniques for high-performance graphics.

  49. Fluid Simulation on the GPU developer.nvidia.com

    GPU Gems Chapter 38 - Fast, stable fluid simulation on the GPU.

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  50. GPU Gems developer.nvidia.com

    Programming techniques, tips, and tricks for real-time graphics.

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