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DOS

136 items from balintkissdev/awesome-dos ★638

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    Doom github.com

    Sci-fi FPS developed by id Software where you fight demons from hell on Mars. The DOS-specific code for Doom could not be published because of a dependency to the licensed DMX sound library, hence why it's cleaned up and only the Linux source is there. However, the Heretic and…

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    NetHack github.com

    Descendant of the original NetHack roguelike game first released in 1987 available on multiple platforms.

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    MS-DOS github.com

    GitHub repository of the original source code for MS-DOS v1.25, v2.0 and v4.0, open-sourced by Microsoft.

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    Wolfenstein 3D github.com

    FPS developed by id Software set in the Nazi German prison Castle Wolfenstein. Features pseudo-3D graphics with raycasting technique. Written in C and assembly.

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    Quake github.com

    FPS developed by id Software set in a fully 3D world. Written in C. Compiled with DJGPP for DOS.

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    LoveDOS github.com

    A framework for making 2D DOS games in Lua. API based on a subset of the LÖVE API.

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    Commander Keen in Keen Dreams github.com

    Side-scrolling platform game developed by id Software. Keen Dreams is the Commander Keen game created between Keen 3 and Keen 4 (often considered "Keen 3.5"), but was not widely released. Written in C and assembly.

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    SmallerC github.com

    Portable self-hosting C compiler capable of producing executables for a number of platforms, including real and protected mode DOS programs, by Alexei A. Frounze.

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    Open Watcom V2 github.com

    GitHub fork which is actively maintained and is ported to 64-bit Windows and Linux.

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    DOjS github.com

    JavaScript programming environment for MS-DOS, FreeDOS or any DOS-based Windows (like 95, 98, ME).

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    Floppy Bird github.com

    Flappy Bird clone written in 16 bit assembly. Not a DOS program, but a PC-Booter application instead (although it's also possible to build a COM executable for DOS).

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    SBEMU github.com

    A TSR that emulates Sound Blaster and OPL3 in pure DOS using modern PCI-based (onboard and add-in card) sound cards. Supports both real mode and protected mode games!

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    Descent github.com

    First sci-fi FPS/space shooter to feature entirely true 3D graphics. Written in C and assembly.

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    Hovertank 3D github.com

    FPS developed by id Software. Features pseudo-3D graphics with raycasting technique, before Catacomb 3D and Wolfenstein 3D. Written in C and assembly.

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    Catacomb 3D github.com

    First-person shooter in fantasy setting developed by Softdisk (later becoming id Software). Features pseudo-3D graphics with raycasting technique. Supports EGA graphics. Written in C and assembly. Compiled with Borland C++ 3.1.

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    VSB github.com

    A fork of SBEMU (see above), which also aims to offer Sound Blaster emulation for modern PC hardware, in both real mode and protected mode games.

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    Catacomb github.com

    2D top-down shooter developed by Softdisk (later becoming id Software). Supports EGA and CGA graphics. Written in Turbo Pascal and assembly.

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    386MAX github.com

    Memory manager for DOS PCs with 386 or higher CPUs, released by Qualitas company in 1992. Source code was released in June 2022 on GitHub with GPL-3.0 license.

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    DOS Defender github.com

    Christopher Wellons's x86 real mode DOS Asteroids clone created as an entry for Ludum Dare #31.

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    Rise of the Triad: Dark War github.com

    FPS developed by Apogee. It was developed as a follow-up to Wolfenstein 3D, but was altered and became a standalone game instead. Uses a heavily modified Wolfenstein 3D engine. Written in C.

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    Descent II github.com

    Sequel to Descent. Written in C and assembly.

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    Dungeons of Noudar github.com

    First-person 2.5D dungeon-crawler on protected mode. Written in C++, includes software rendering, fixed point math, test coverage and sound (PC speaker, Adlib, OPL2LPT).

  23. 0
    Heretic github.com

    Dark fantasy FPS running on id Software's Doom engine.

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    Hexen: Beyond Heretic github.com

    Indirect sequel to Heretic.

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    DIGPAK sound drivers source code github.com

    Original source code for the DIGPAK sound drivers uploaded to GitHub by John W. Ratcliff.

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    Micropython for FreeDOS github.com

    FreeDOS ad-hoc module for micropython.

  27. 0
    Ptakovina github.com

    Tetris clone written in C. Runs on DOS, Unix/Linux, ZX Spectrum and Windows.

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    DOS-VGA-Game github.com

    Marco A. Marrero's DOS VGA/hardware library implemented in assembly and Turbo Pascal.

  29. 0
    x86 pong github.com

    Text-mode Pong clone written in C. Runs as PC-Booter game and under DOS.

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    Plutonium Caverns github.com

    Overhead puzzle game written in C. Web version uses DOSBox ported to Emscripten to embed DOSBox into HTML5. However, the original executable is also downloadable and buildable with Open Watcom.

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