Books & Writing
Books and writing: reading lists, essays, authors, the craft of writing, and literature.
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Pixel logic gumroad.com
Pixel Logic is an in-depth pixel art tutorial book.
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Super Mario World 2: Yoshi's Island en.wikipedia.org
Play as Yoshi carrying Baby Mario, platforming through a dangerous world. The painted feel and soft pastel colors create an hearth-warming handmade style that breathes the charm of a children’s book.
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Travel Coffee Book travelcoffeebook.com
Travel photography.
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Old Book Illustrations oldbookillustrations.com
:copyright: A massive collection of illustrations from old books.
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Select Star SQL selectstarsql.com
Free interactive book which aims to be the best place on the internet for learning SQL.
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Learn SQL in a Month of Lunches manning.com
A book about how to use SQL to retrieve, filter, and analyze data.
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DbSchema dbschema.com
Universal database designer for out-of-the-box schema management, schema documentation, design in a team, and deployment on multiple databases. DbSchema features tools for writing and executing queries, exploring the data, generating data, and building reports.
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DBDiagram dbdiagram.io
A free, simple tool to draw ER diagrams by just writing code.
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What As A NoSQL Database? Learn By Writing One In Python web.archive.org
Excellent tutorial in learning NoSQL vs RDBMS through building a toy database using Python.
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Data Models Will Be Beautiful Again (2016) tdwi.org
Essay argues that despite existing schema-less databases, thoughtful database modeling is important to gain knowledge and insights using algorithms.
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Ask HN: Learning NoSQL, Papers and Books (2017) news.ycombinator.com
"In your opinion, which papers and books are mandatory to really understand NoSQL subject?"
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NoSQL Distilled martinfowler.com
Very digestable and affordable book describing the different NoSQL databases and help you make the decision on whether using a NoSQL database is appropriate for your project.
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Graph Data Modeling Visualize Structure and Meaning graphdatamodeling.com
Brief introduction to graph data modeling and is an introduction to the book "Graph Data Modeling for NoSQL and SQL" by Thomas Frisendal.
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The NoSQL Ecosystem aosabook.org
A chapter written by Adam Marcus from "The Architecture of Open Source Applications" book, this chapter is geared more towards systems architects needing to learn more in-depth understanding of how these systems are built.
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List of books on the Wiki cwiki.apache.org
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PostgreSQL 14 Internals postgrespro.com
A free e-book by Egor Rogov
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Pigsty blog / PostgreSQL pigsty.io
Blog by the author of PIGSTY with insightful articles on PostgreSQL (as well as databases and cloud infrastructure).
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The Internals of PostgreSQL interdb.jp
A free e-book by Hironobu Suzuki
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TinkerPop Book tinkerpopbook.com
A long promised book for Tinkeprop but never fulfilled until now. You cans till request a notification.
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Practical MongoDB Aggregations E-Book practical-mongodb-aggregations.com
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Web Development Reading List wdrl.info
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The Developing Dev open.substack.com
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Level up software engineering open.substack.com
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The Book of Three goodreads.com
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Tehanu: The Last Book of Earthsea goodreads.com
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Making Money goodreads.com
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Whats the best Sci-Fi novel you have ever read? reddit.com
Reddit
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What are your favourite sci-fi books? news.ycombinator.com
Hacker News
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Gist: SSH Recipes gist.github.com
Collection of recipes for writing awesome ssh config files.
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Git Pro book by Scott Chacon and Ben Straub git-scm.com
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Writing on GitHub help.github.com
GitHub's own guide to using GitHub for more than just software development.
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Journey Beyond The Docs doc.babylonjs.com
Introduction by the Babylon.js team to the officially-endorsed book.
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How we published a new Babylon.js recipe book Vol. 1 crossroad-tech.com
CrossRoad explains their road to creating the first book for the Japanese Babylon.js community. (playground)
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r/GameDesign Wiki Resources reddit.com
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GameDiscoverCo Plus plus.gamediscover.co
(requires paid subscription to GameDiscoverCo Newsletter) GameDiscoverCo's data backend providing analytics on games' "hype", discoverability and more. Additionally, you get access to a number of e-books on game discovery and budgeting.
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Machinations machinations.io
A tool, that helps prototyping game mechanics, economy flow and states either for production or for demo purposes. This tool has been mentioned by Jesse Schell in his Book of Lenses, so its old but it has transformed over the years. Not necessarily a tool for a producer to use…
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William W. Davis linkedin.com
Insightful LinkedIn posts on agile in project management. William is also an author of the Statistical PERT.
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Writing Good User Stories easyagile.com
A concise and easy to understand explanation of the user story and acceptance criteria concepts. Some theses might be arguable, but still worth bookmarking as a hands-on (PDF).
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The Game Producer's Handbook amazon.com
Practical guide to game production, covering all aspects of game development from initial concept to final release. The book provides insights into production methodologies, team management, and project planning, and includes tips and advice from experienced game producers.
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User Story Mapping: Discover the Whole Story, Build the Right Product amazon.com
This book is about way more than just how to do story mapping. What stories are really about? How do you actually use them to change the world? If you're not using stories like it is described in this book, then you're not using stories at all.
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The Game Production Handbook amazon.com
Comprehensive guide to game production, covering topics such as project management, team building, and production processes. The book includes real-world examples and case studies from successful game studios, and provides practical tips and advice for game developers at all…
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The Art of Game Design: A Book of Lenses amazon.com
If you're transitioning to a management role from game design, chances are you've read this one. If not, still consider it as it will help to understand the why's behind design decisions and challenge your team or your client.
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Practical Project Initiation: A Handbook with Tools amazon.com
It is what it says. Can't get more practical than this. It is not gamedev related, but you might want to pick up a few tricks for your next pre-production.
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Agile Game Development with SCRUM amazon.com
The book provides detailed explanations and real-world examples of how SCRUM can be used to increase productivity, improve communication, and deliver high-quality games on time and within budget.
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Producing Games: From Business and Budgets to Creativity and Design amazon.com
Read if you don't know a thing about how games are made, or skip otherwise. This book is old, but the production process hasn't fundamentally changed.
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Agile Game Development: Build, Play, Repeat amazon.com
Comprehensive guide to implementing agile methodologies in game development, covering topics from team dynamics to production processes. The book features case studies, practical tips, and exercises that provide readers with a hands-on approach to creating successful games with…
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DeerLog mulfok.itch.io
Small log writer.
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InteractiveBooks marketplace.gamemaker.io
Highly flexible, interactable books.
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