Games
Games: video games, game design, game development, and board games.
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Everything You Know is Wrong youtube.com
by Sid Meier (Firaxis Games)
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How to Become a Game Designer (or How to Consider It) Panel youtube.com
Doug Holder, Quentin Cobb (Naughty Dog), Parker Hamilton (SuckerPunch), Ramone Russell (Sony San Diego), Massimo Giuarni (Ovosonico)
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Mastering Game Mechanics youtube.com
Brandon DeCoster, Scott Rubin (GeekNights)
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Video Games and the Human Condition youtube.com
Jonathan Blow (Number None, Inc.)
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Functional Theory for Game Design youtube.com
Keith Burgun (Dinofarm Games)
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How and Why youtube.com
Jonathan Blow (Number None, Inc.)
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Music Design in Games youtube.com
Rich Vreeland (Disasterpeace)
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Innovation in Indie Games youtube.com
Kyle Gabler, Jenova Chen, Jon Mak, Jon Blow (Panel)
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Creating a Sequel to a Game That Doesn't Need One youtube.com
Chet Faliszek, Erik Wolpaw (Valve)
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Designing the Universe youtube.com
Jonathan Blow, Marc Ten Boch
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Design Reboot youtube.com
Jonathan Blow (Number None, Inc.)
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Programming Aesthetics Learned From Making Independent Games youtube.com
Jonathan Blow (Number None, Inc.)
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Indie Prototyping youtube.com
Jonathan Blow (Number None, Inc.)
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From Shodan, to Big Daddy, to Elizabeth: The Evolution of AI Companions youtube.com
Ken Levine (Irrational Games)
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Lessons from Game Design youtube.com
Will Wright (Maxis)
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Game Design: The Medium is the Message youtube.com
Jonathan Blow (Number None, Inc.)
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The Art of Screenshake youtube.com
Jan Willem Nijman (Vlambeer)
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Getting Gamification Right youtube.com
Sebastian Deterding (PLAIT Lab)
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The Road Ahead youtube.com
Cliff Bleszinski (Epic Games)
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Innovation in Game Design youtube.com
Richard Bartle
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Indiecade Official Channel youtube.com
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POLYGAMELAB Official Channel youtube.com
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Game Engine Architecture Club youtube.com
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Steam Dev Days youtube.com
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Game Development Micro-Talks youtube.com
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2014 D.I.C.E. Summit youtube.com
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Oculus Connect: Developer Sessions youtube.com
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Attempting Deep Work, Surviving Long Projects vimeo.com
Jonathan Blow (Number None, Inc.)
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Desigining a Legacy Game vimeo.com
Rob Daviau (IronWall Games)
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G4LI Keynote vimeo.com
Gabe Newell (Valve)
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Make Games, Not War vimeo.com
Jesse Schell (Schell Games)
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Lecture Series: Portal 2 vimeo.com
Erik Wolpaw (Valve)
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On Trying to Make Idea-Rich Games vimeo.com
Jonathan Blow (Number None, Inc.)
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https://twitter.com/GameDevTalks/ twitter.com
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The Game Design Round Table thegamedesignroundtable.com
Jon Shafer (Firaxis), Dirk Knemeyer (The New Science, Tomorrow).
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Discussing Monument Valley thecollectivepodcast.com
Ken Wong (UsTwo Games)
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Spore, Birth of a Game ted.com
Will Wright (Maxis)
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7 Ways Games Reward The Brain ted.com
Tom Chatfield
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Play is More than Just Fun ted.com
Stuart Brown (National Institute for Play)
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Play This Game To Come Up With Original ideas ted.com
Shimpei Takahashi
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The Game Layer On Top Of The World ted.com
Seth Priebatsch
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The Game That Can Give You 10 Extra Years Of Life ted.com
Jane McGonigal
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Massively Multi-Player… Thumb-Wrestling? ted.com
Jane McGonigal (Institute for the Future)
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Gaming Can Make A Better World ted.com
Jane McGonigal (Institute for the Future)
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How Games Make Kids Smarter: ted.com
Gabe Zichermann (Author)
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Are Games Better than Liife? ted.com
David Perry (Gaikai)
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Your Brain On Video Games ted.com
Daphne Bavelier (University of Geneva)
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Physical Therapy Is Boring — Play A Game Instead ted.com
Cosmin Mihaiu
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Games for Girls ted.com
Brenda Laurel (California College of the Arts)
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Gaming For Understanding ted.com
Brenda Romero (Loot Drop)
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