Debanding Material Shader
Simple material shader with added debanding noise, for use with the GLES2 renderer as it doesn't support full-screen debanding.
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- Godot
- added
- 2026-10-10
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AntialiasedLine2D github.com
Higher-quality antialiased Line2D and Polygon2D drawing compared to the default Godot implementation (all rendering methods, all platforms).
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Godot › Plugins and scripts > Godot 3: “Simple material shader with added debanding noise, for use with the GLES2 renderer as it doesn't support full-screen debanding.”