Games
Games: video games, game design, game development, and board games.
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Gamer Z youtube.com
General tutorials.
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Game Design with Reilly youtube.com
Explaining every detail of the engine.
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Marcos Game Dev youtube.com
Tutorials & more.
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ArcadEdGames youtube.com
YouTube channel about making all sort of stuff.
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GameDev youtube.com
General tutorials.
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Games shared on Twitter x.com
Tweets using the #MadeWithConstruct hashtag.
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Games on Steam steamdb.info
List of Steam games made with the engine.
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Games made with Construct madewithconstruct.com
A website that list all the games made with the engine.
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Games on itch.io itch.io
List of itch.io games made with the engine.
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Level Zero construct.net
Complete book on how to make games.
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spindle of serendipity zacryol.itch.io
Word guessing game with customizable entries.
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godot-tools Visual Studio Code Extension marketplace.visualstudio.com
A complete set of tools to code games with Godot Engine in Visual Studio Code. Includes a GDScript language client.
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Minilens kobuge-games.github.io
Free puzzle platform game.
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Godot Shaders godotshaders.com
A community-driven shader library for the Godot game engine.
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Godot Asset Library godotengine.org
Official Godot Asset Library. Includes user-created games, projects, templates, demos, tutorials, plugins, and scripts.
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SUTjoystick gitlab.com
Easy gamepad support for GNU/Linux and Windows.
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Super Tux Party gitlab.com
A free/libre and open-source party game that is meant to replicate the feel of games such as Mario Party.
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Using Tiled Maps in LÖVE (archived) web.archive.org
An article about using maps created with Tiled in your LÖVE game.
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Simple Game Tutorials simplegametutorials.github.io
Tutorials for making simple games with LÖVE (Snake, Sokoban, Tetris, etc.).
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Lutro lutro.libretro.com
Portable game engine implementing a subset of the LÖVE API for retro games, runnable through RetroArch on many platforms.
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Love2D WebIDE love.ivie.codes
Completely web based IDE for writing Love2D games.
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Building love2d games for the web with love.js and Docker kalis.me
A tutorial on packaging LÖVE games for the web.
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Polywell gitlab.com
A highly-configurable text editor / coding tool written in Lua that runs on the LÖVE game engine.
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Tutorial on making an Arkanoid-type game github.com
A complete tutorial on how to make a breakout clone by nooowaay.
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LÖVE Actions github.com
Build & deploy cross-platform game packages on all popular platforms. Supports Android, iOS, Linux, macOS, Windows.
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CS50 Introduction to Game Development cs50.harvard.edu
Harvard Colleges CS50 OpenCourseWare.
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Sunder codeberg.org
An open-source, fast-paced multiplayer shooter game inspired by Tribes, with jetpacks, skis and vehicles.
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Pocket Broomball codeberg.org
The world's first broomball game, available for iOS, Android and html5.
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99Managers Futsal Edition codeberg.org
A simple free/libre Futsal team-management game.
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Poder Solar codeberg.org
Simple resource management game.
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Librerama codeberg.org
A free/libre fast-paced arcade collection of mini-games.
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COGITO codeberg.org
First Person Immersive Sim Template Project, providing a framework for creating interactable objects, various items to use and mechanics to influence the player and game environment.
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Reia playreia.com
RPG game action-adventure MMO focusing heavily on story, combat, and an open-world sandox adventure. Built with Godot, Rust, and Zig.
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ID Software github.com
Includes Doom, Quake, Wolfenstein and more.
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ICCF numeric notation en.wikipedia.org
Official chess game notation for all International Correspondence Chess Federation games.
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FEN en.wikipedia.org
A FEN "record" defines a particular game position, all in one text line and using only the ASCII character set.
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chesscademy.com chesscademy.com
Watch videos, solve puzzles, and play games. All for free. (Works similar to Khan Academy.)
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Indiecade Official Channel youtube.com
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POLYGAMELAB Official Channel youtube.com
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Game Engine Architecture Club youtube.com
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Steam Dev Days youtube.com
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Game Development Micro-Talks youtube.com
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2014 D.I.C.E. Summit youtube.com
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Oculus Connect: Developer Sessions youtube.com
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Attempting Deep Work, Surviving Long Projects vimeo.com
Jonathan Blow (Number None, Inc.)
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Desigining a Legacy Game vimeo.com
Rob Daviau (IronWall Games)
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G4LI Keynote vimeo.com
Gabe Newell (Valve)
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Make Games, Not War vimeo.com
Jesse Schell (Schell Games)
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Lecture Series: Portal 2 vimeo.com
Erik Wolpaw (Valve)
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On Trying to Make Idea-Rich Games vimeo.com
Jonathan Blow (Number None, Inc.)
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