BSONGML
Save and load GML structured data in binary files, skirting memory and performance concerns associated with loading JSON as a string.
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- GameMaker
- added
- 2026-10-10
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SNAP github.com
Easy data format saving and loading. Please note that newer versions of GameMaker contain json_parse and json_stringify. However, if you are converting csv, ini, xml, etc, you may find this very useful.
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RunGML github.com
A runtime scripting language with a Lisp-like syntax. Facilitates modding support via included JSON files, and debugging/live coding via an in-game console.
GameMaker › Data Manipulation: “Save and load GML structured data in binary files, skirting memory and performance concerns associated with loading JSON as a string.”