DOOM’s Development: A Year of Madness
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Game Engine Black Book: DOOM fabiensanglard.net
History, engineering, and development of the Doom engine.
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Doom github.com
Sci-fi FPS developed by id Software where you fight demons from hell on Mars. The DOS-specific code for Doom could not be published because of a dependency to the licensed DMX sound library, hence why it's cleaned up and only the Linux source is there. However, the Heretic and…
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Surviving the Framework Hype Cycle youtube.com
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Game Engine Black Book: Doom - by Fabien Sanglard web.archive.org
Fabien Sanglard's walkthrough on the game engine architecture of id Software's original Doom on Intel 486 system and game console ports. Contains forewords by John Carmack, Dave Taylor and John Romero.
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Talks › Categories > Computer History: “by John Romero (WeAreDevelopers 2018) [44:12]”