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Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs. [BSD-3-Clause]

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C/C++, Game Engine Development
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2026-10-10
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C/C++ › Graphics: “Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs. [BSD-3-Clause]”

Game Engine Development › Libraries > C++: “Thin abstraction layer for OpenGL, Direct3D, Vulkan, and Metal.”