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A cross-platform rendering library. [BSD]

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C/C++, Game Development, Vulkan, Open Source Games, Game Engine Development
added
2026-10-10
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C/C++ › Graphics: “A cross-platform rendering library. [BSD]”

Game Development › Code > Engines and Frameworks: “Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.”

Vulkan › Libraries: “Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. [BSD-2-clause]”

Open Source Games › Frameworks/Engines/Libraries: “Cross-platform rendering library.”

Game Engine Development › Libraries > C++: “Cross-platform, graphics API agnostic, rendering library.”