Raylib
a simple and easy-to-use library to enjoy videogames programming, hardware accelerated with OpenGL (1.1, 2.1, 3.3 or ES 2.0)
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- Rust, Game Development
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- 2026-10-10
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Game Development › Code > Engines and Frameworks: “a simple and easy-to-use library to enjoy videogames programming, hardware accelerated with OpenGL (1.1, 2.1, 3.3 or ES 2.0)”