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lwjgl3

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Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL), audio (OpenAL) and parallel computing (OpenCL) applications.

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JVM, Game Engine Development
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2026-10-10
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JVM › Memory and concurrency: “Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL), audio (OpenAL) and parallel computing (OpenCL) applications.”

Game Engine Development › Libraries > Java: “Graphics, audio, parallel computing, XR and more. [Website]”