Cap'n Proto (⭐13k)
An extremely fast data interchange format and RPC system whose zero-copy encoding doubles as both wire format and in-memory representation.
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- C/C++, Game Engine Development, Integration
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- 2026-10-10
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C/C++ › Inter-process communication: “Fast data interchange format and capability-based RPC system. [MIT] website”
Game Engine Development › Libraries > C++: “Fast data interchange format and capability-based RPC system.”
Integration › Resources > Data Formats: “An extremely fast data interchange format and RPC system whose zero-copy encoding doubles as both wire format and in-memory representation.”