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GameMaker

366 items from bytecauldron/awesome-gamemaker ★510

  1. Git Large File System (LFS) git-lfs.github.com

    Replaces large files such as datasets with text pointers inside Git.

  2. 3D-2D github.com

    Official tool to turn 3D models into 2D sprites.

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  3. Iota github.com

    Lightweight timestep library.

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  4. CleanShapes github.com

    Antialiased primitives library for GameMaker.

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  5. dotobj github.com

    Lightweight .obj/.mtl 3D model loader written in native GML.

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  6. DoLater github.com

    Deferred code execution improving on the native call_later() function.

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  7. SSave github.com

    Simple file saving system.

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  8. Emu UI github.com

    Common UI elements (text input, checkboxes, radio buttons, dialog boxes, etc).

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  9. NotificationSystem github.com

    Notifications in GameMaker.

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  10. STANNcam github.com

    Camera and resolution manager.

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  11. DmrVBM github.com

    Import/Export tools to load vertex buffer data out of Blender and into GMS.

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  12. Loj Hadron Collider github.com

    A robust, pixel-perfect collision engine.

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  13. Crispy github.com

    Unit testing in GameMaker.

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  14. Bard github.com

    An engine for designing and implementing good audio in GameMaker. Updated to make use of the more recent GameMaker audio effects.

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  15. Snitch github.com

    Crash and logging system.

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  16. Pixel Perfect Smooth Camera github.com

    An example of pixel-perfect yet smooth camera.

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  17. LimeUI github.com

    Flexpanel system for modern, touch-friendly interfaces.

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  18. PixelUpscaler github.com

    Pixel art upscaling shader for awkward resolutions for GameMaker.

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  19. Dynamo github.com

    Dynamic data loader.

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  20. Patchwire-GM github.com

    The network library from gm-core if you want to use this implementation without the entire gm-core suite.

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  21. DDDEditor github.com

    General purpose game editor.

  22. polyglot github.com

    Localization library.

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  23. GML-OOP github.com

    A constructor library for operating the primary functionalities of GameMaker.

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  24. GMBenchmark github.com

    A tool to benchmark GML code.

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  25. Gobo github.com

    An opinionated code formatter for GML.

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  26. Starfield Generator github.com

    A script to generate starfields in GameMaker's GML language.

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  27. GMD3D11 github.com

    A DLL for interfacing with Windows Direct3D.

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  28. Rubber github.com

    Compile GameMaker projects via the command line. Here's a great guide on how to use it.

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  29. GMUI github.com

    Immediate mode GameMaker UI library, tons of UI components.

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  30. Destructible Terrain github.com

    An example of collidable, destructible terrain in GameMaker Studio using surfaces and grids.

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  31. FAST github.com

    Flexible Assistant Toolkit. Similar to gm-core but comes with input and resolution handling.

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  32. MultiClient github.com

    Non-dll, multiple client launcher for network development.

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  33. Collage github.com

    Texture page builder and image manager. Mimics GameMaker's texture page packing while offering higher flexibility.

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  34. gms2-test github.com

    Unit testing framework.

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  35. Seedpod github.com

    A collection of scripts to improve the GML programming experience.

  36. GMUI-Framework github.com

    A pure GML solution to structure and control your menus, drawing parallels to .NET UI.

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  37. GM-ExtensionGenerator github.com

    Official, schema-driven code generator for native extensions.

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  38. Good Vibes github.com

    Device vibration.

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  39. Figgy github.com

    Centralized and persistent live configs for seamless game tuning and balancing.

  40. GameMaker Lighting Engine github.com

    Tile-based Lighting Engine that projects shadows.

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  41. Promises github.com

    An adaptation of JavaScript Promises.

  42. ForEach github.com

    Adds a foreach implementation for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs.

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  43. Destructors github.com

    Allows you to use ds_* types such as lists and maps inside of structs.

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  44. Outline Shader github.com

    Draws outlines around sprites using a shader.

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  45. GMLodash github.com

    Functional programming in GML.

  46. Guido github.com

    Simple immediate mode GUI framework.

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  47. Pulse github.com

    A library to create more complex particle emitters, systems and particles.

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  48. Canvas github.com

    Another great solution for surface management.

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  49. Krug's Localize System github.com

    A localization system with real-time Google Sheets API synchronization.

  50. Lookout github.com

    Helpful debug overlay views.

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