Game Remakes
442 items from radek-sprta/awesome-game-remakes ★1,507
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Zelda3 github.com
This is a reverse engineered clone of Zelda 3 - A Link to the Past.
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Unvanquished github.com
Fast-paced, futuristic FPS with RTS elements.
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Arx Fatalis github.com
Cross-platform port of Arx Fatalis, a first-person role-playing game.
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C-Dogs SDL github.com
Overhead shoot-em-up port of the classic DOS game.
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KeeperRL github.com
Roguelike dungeon builder inspired by Dwarf Fortress.
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Space Station 14 github.com
Space Station 14 is a revived attempt at a Space Station 13 remake.
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Zero-K github.com
Open source RTS game with physical projectiles and smart units.
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Jak Project github.com
The project's goal is to port the original trilogy (Jak 1 -> Jak 3) to PC.
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Daggerfall Unity github.com
Recreation of Daggerfall in the Unity engine.
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fheroes2 github.com
Free implementation of Heroes of Might and Magic II game engine.
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Julius github.com
Reimplementation of Caesar III.
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wipEout Rewrite github.com
This is a re-implementation of the 1995 PSX game wipEout. :flower_playing_cards:
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ScummVM github.com
Allows you to run certain classic graphical point-and-click adventure games such Maniac Mansion and Monkey Island.
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xash3d-fwgs github.com
Xash3D FWGS engine
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OpenFrontIO github.com
Online browser-based RTS game
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permafrost-engine github.com
An OpenGL RTS game engine written in C based on Everglory
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San Andreas Unity github.com
Reimplementation of GTA: San Andreas game engine in Unity.
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OpenFodder github.com
Open-source implementation of Cannon Fodder.
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Chocolate Doom github.com
Source port that is minimalist, historically accurate and includes ports of Heretic and Hexen, and Strife. :flower_playing_cards:
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SpagettiKart github.com
Reimplementation of Mario Kart 64 for PC.
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UZDoom github.com
Modder-friendly OpenGL and Vulkan source port based on the DOOM engine. :flower_playing_cards:
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OpenXcom github.com
Clone of UFO: Enemy Unknown and X-COM: Terror From the Deep.
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Meridian 59 github.com
The first 3D MMORPG, released in 1996 and open sourced in 2012 - the game is being actively developed by the community.
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dhewm3 github.com
A source port of Doom 3.
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ClassiCube github.com
Minecraft Classic compatible client written in C from scratch. :flower_playing_cards:
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BanjoRecomp github.com
PC Port of Banjo-Kazooie made using N64: Recompiled.
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OpenLoco github.com
Reimplementation of Chris Sawyer's Locomotion.
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RBDOOM-3-BFG github.com
Doom 3 BFG Edition with soft shadows, cleaned up source, Linux and 64 bit Support.
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MegaGlest github.com
Real-time strategy game engine (cross-platform, 3-d).
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OpenDUNE github.com
Recreation of the popular game Dune II.
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OpenSAGE github.com
C# reimplementation of SAGE, the game engine used by a bunch of EA Pacific games, including Command & Conquer: Generals and Battle for Middle Earth.
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OpenGothic github.com
Reimplementation of Gothic 2: Night of the Raven.
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KaM Remake github.com
RTS game remake of “Knights and Merchants” written in Delphi from scratch.
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freeciv github.com
Freeciv is a Free and Open Source empire-building strategy game inspired by the history of human civilization.
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triplea github.com
TripleA is a turn based strategy game and board game engine, similar to Axis & Allies or Risk.
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openblack github.com
Reimplementation of Black & White.
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Quake3e github.com
Improved Quake III Arena engine.
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Romanov's Vengeance github.com
Remake of C&C Red Alert 2 based on the OpenRA engine
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OpenTESArena github.com
Modern engine reimplementation of The Elder Scrolls: Arena by Bethesda Softworks.
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GeneralsGameCode github.com
Command and Conquer: Generals - Zero Hour
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BloodBorne for Windows github.com
Recomp of BloodBorne (PS4) to Windows.
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OpenCE github.com
Enhanced recomp of the original Xbox Halo: Combat Evolved to all Windows, Linux and Android.
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SDLPoP github.com
Port of Prince of Persia, based on the disassembly of the DOS version.
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dethrace github.com
Reverse engineering the 1997 game "Carmageddon"
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xoreos github.com
Implementation of BioWare's Aurora engine and its derivatives (used by Neverwinter Nights, The Witcher and more).
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The Force Engine github.com
Jedi Engine for modern systems and the games that used that engine - Dark Forces and Outlaws.
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ironwail github.com
High-performance QuakeSpasm fork.
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SurrealEngine github.com
The goal of this project is to reimplement enough of the original Unreal Engine to make the Unreal Tournament (UT99) maps playable.
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Riiablo github.com
Diablo II remade using Java and LibGDX.
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OpenHV github.com
Open-source implementation of Hard Vacuum. :flower_playing_cards:
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