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Game Engine Development

998 items from stevinz/awesome-game-engine-dev ★1,429

  1. Basic Lighting learnopengl.com

    3D lighting article by LearnOpenGL.

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  2. Particles learnopengl.com

    Article by LearnOpenGL.

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  3. Intro to Order-Independent Transparency learnopengl.com

    Article by LearnOpenGL.

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  4. LearnOpenGL Tutorial learnopengl.com

    Techniques used for bloom lighting, presented in OpenGL.

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  5. Learn C++ learncpp.com

    🔥 - Walks you through all the steps to write, compile, and debug C++.

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  6. DirectX learn.microsoft.com

    Microsoft API used to create 2D/3D games and apps. [Blog | Samples]

  7. PIX learn.microsoft.com

    Debugging and profiling for game developers using Direct3D 12.

  8. Visual Basic learn.microsoft.com

    Object-oriented language for Windows by Microsoft.

  9. Lazy Foo' Tutorials lazyfoo.net

    Beginning game programming with SDL.

  10. Vec Maker kronbits.itch.io

    Easy to use vector design.

  11. TexaTool kronbits.itch.io

    Online tool to generate tileable textures by moving sliders.

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  12. PixaTool kronbits.itch.io

    Create pixel art by converting your images, sprites or videos.

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  13. KiraStudio kirastudio.org

    Lightweight music studio built for clarity, automation, and sound creation.

  14. ZzFX killedbyapixel.github.io

    Tiny JavaScript sound FX system / Zuper Zmall Zound Zynth. [Source]

  15. WebGL khronos.org

    Open web standard 3D graphics API. [GitHub]

  16. glTF khronos.org

    Runtime 3D asset delivery format for scenes, meshes, materials, animations, data.

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  17. ZzFXM keithclark.github.io

    Music generator for use in tiny JavaScript apps. [Source]

  18. Soft Particles keaukraine.medium.com

    Implementing soft particles in WebGL.

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  19. Threex Volumetric Spotlight jeromeetienne.github.io

    Great example of volumetric lighting with Three.js. [Source]

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  20. Paper Bug jeremyong.com

    Indexed compendium of graphics programming papers.

  21. CSG w/SDFs jasmcole.com

    Using circular SDFs to build 3D objects with CSG. [Source]

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  22. Itch.io Tools itch.io

    Huge collection of game dev tools on Itch.io.

  23. Top Free Game Assets itch.io

    Top free game assets listed on Itch.io.

  24. 2D SDFs iquilezles.org

    Signed distance functions for basic 2D primitives.

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  25. Incompetech incompetech.com

    Nice collection of game tracks. Buy or attribution required.

  26. Radiant icculus.org

    Cross-platform level editor for idTech games. [Source]

  27. Huemint huemint.com

    Uses machine learning to generate colors for graphic design.

  28. Subdivision Surfaces holmes3d.net

    Explanations of different schemes used in subdivision surfaces.

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  29. Three.js Discourse Examples hofk.de

    Yearly collection of all examples posted on the Three.js forum.

  30. GPU Fluid Experiments haxiomic.github.io

    Cross-platform GPU fluid simulation. [Source]

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  31. How to Become a Game Engine Developer haroldserrano.com

    Starting point on game engine development.

  32. Harold Serrano haroldserrano.com

    Engine architecture, graphics and building the Untold Engine.

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  33. Graphics Codex graphicscodex.com

    Essential digital reference and learning resource for computer graphics.

  34. Subdivision at Matt's Webcorner graphics.stanford.edu

    Smoothing with subdivision surfaces.

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  35. Glide Open Source Project glide.sourceforge.net

    Glide open source project.

  36. Gleaner Heights: 2D Lighting gleanerheights.blogspot.com

    Simple intro to 2D lighting in a game with GLSL.

  37. Sound Box gitlab.com

    Compose synthetic music in your browser, good for small demos.

  38. Tiny-Process-Library gitlab.com

    Making it simple to create and stop new processes.

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  39. Snowkit github.com

    Collective of Haxe developers.

  40. Riemer's MonoGame Tutorials github.com

    Everything you need to start programming with MonoGame.

  41. Raymath github.com

    Math library included in the RayLib game framework.

  42. Troika JS - Derived Material github.com

    Extend existing Three.js materials. [Docs]

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  43. Par_Streamlines github.com

    Triangulating thick lines, béziers, streamlines. [Demo | Info]

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  44. Par_Shapes github.com

    Triangle meshes including solids, spheres and more. [Info]

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  45. Octasphere github.com

    Generates triangle meshes for spheres, boxes, and capsules. [Info]

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  46. Marching Squares github.com

    Convert images into triangles. [Info]

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  47. Pmndrs Materials github.com

    Collection of public domain materials.

  48. NVIDIA GameWorks github.com

    NVIDIA technologies for game & app developers.

  49. stb_vorbis github.com

    Ogg Vorbis audio decoder.

    site link ↗
  50. stb_truetype github.com

    Single-header file library that processes TrueType font files.

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