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Game Engine Development

998 items from stevinz/awesome-game-engine-dev ★1,429

  1. ArmorPaint armorpaint.org

    Physically-based texture painting, drop in your 3D models and paint. [Source]

  2. AppGameKit appgamekit.com

    Easy and quick game making by TheGameCreators.

  3. Anvil anvil.works

    Full-stack web apps with nothing but Python.

  4. irrKlang ambiera.com

    High level 2D/3D sound engine and audio library.

  5. CopperLicht ambiera.com

    A 3D library for WebGL. [CopperCube Editor]

    site link ↗
  6. AmbientCG ambientcg.com

    Public domain materials for physically-based rendering.

  7. Art of Game Design amazon.com

    Teaches game design in an accessible manner.

  8. Meshroom alicevision.org

    3D reconstruction, built with the AliceVision framework. [Source]

    site link ↗
  9. Dithering on the GPU alex-charlton.com

    Ordered dithering in glsl using 8x8 Bayer Dithering.

    site link ↗
  10. Symmetric Shadowcasting albertford.com

    Common technique for calculating field of view.

    site link ↗
  11. Pixel Art Shaders alaingalvan.tumblr.com

    Useful GLSL postprocessing shaders for pixel art games.

  12. Understanding Perlin Noise adrianb.io

    Analysis of Perlin Noise, written in C#. [Source]

    site link ↗
  13. Particle Designer 71squared.com

    Powerful particle effects editor designed for macOS.

  14. Forward+ Rendering / Tiled Forward Shading 3dgep.com

    Forward rendering with tiled light culling.

    site link ↗
  15. 3D Game Engine Programming 3dgep.com

    Articles on graphics, physics, AI, I/O and more.

  16. Delaunator-Cpp github.com

    Really fast library for Delaunay triangulation of 2D points.

    tool link ↗
  17. Lime github.com

    Flexible, lightweight layer for Haxe cross-platform developers.

  18. Carrots github.com

    Open-source 2D/3D game engine forked from GDevelop.