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Game Engine Development

998 items from stevinz/awesome-game-engine-dev ★1,429

  1. Blob Physics cowboyprogramming.com

    Using verlet physics to simulate 2D blobs.

  2. Corgi Engine corgi-engine.moremountains.com

    2D/2.5D platformer engine built on top of Unity.

    site link ↗
  3. Apache Cordova cordova.apache.org

    Mobile apps (iOS / Android) with with JavaScript, HTML, and CSS.

  4. Construct construct.net

    Drag and drop game builder. [Awesome]

  5. Smear FX codemanu.itch.io

    Make your 2D animations juicy by adding some smearing to them.

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  6. Pixel FX codemanu.itch.io

    Create pixel art particle effects and render them to sprite sheets.

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  7. Juice FX codemanu.itch.io

    Add style to your sprites and animations with ease.

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  8. Fluid FX codemanu.itch.io

    Uses fluid simulation to achieve animations like explosions, blood, smoke, etc.

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  9. Sprite Illuminator codeandweb.com

    Create stunning light effects with 2D sprites in your game engine.

  10. Fire Shader in GLSL clockworkchilli.com

    Fire intro shader using noise textures and masking.

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  11. Mesh Transforms ciechanow.ski

    Apple's private API for manipulation of UIView meshes. [Source]

  12. Flat and Wireframe Shading catlikecoding.com

    Flat shading / wireframes using Barycentric Coordinates.

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  13. Unity Tutorial catlikecoding.com

    How to add support for a bloom effect.

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  14. Weighted, Blended casual-effects.blogspot.com

    Method for order-independent transparency.

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  15. C++ Papyrus caiorss.github.io

    Basic to advanced topics with modern C++ examples.

  16. Embedded Scripting Languages caiorss.github.io

    Scripting languages and engines available as libraries.

  17. C4 Engine c4engine.com

    Modern console engine.

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  18. Buildbox buildbox.com

    Create 3D & 2D video games without coding.

  19. Matter.js: Chains brm.io

    Chains demo using Matter.js. [Source]

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  20. Game Physics from Scratch brm.io

    Starting resource for game physics.

  21. Materialize boundingboxsoftware.com

    Tool for creating materials from images to be used in games. [Source]

  22. Let it glow! blogs.love2d.org

    Article with shader code on dynamically adding outlines to characters.

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  23. Bitsquid Development Blog bitsquid.blogspot.com

    Archived engine architecture, rendering and tools articles.

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  24. ODE bitbucket.org

    Open Dynamics Engine, 3D rigid body physics. [Wikipedia]

  25. Big-O Cheat Sheet bigocheatsheet.com

    Big-O complexities of algorithms used in computer science.

  26. Bensound bensound.com

    Original music tracks, free with attribution. Perfect for games.

  27. Simulation Starter Kit benmorris.itch.io

    Create interactive 3D apps across a range of platforms.

  28. BandLab Sounds bandlab.com

    High-quality loops and packs used for music creation.

  29. Cakewalk bandlab.com

    Complete music production package.

  30. 3DS Max autodesk.com

    Classic software for 3D modeling and rendering.

  31. A Simple Entity Component System austinmorlan.com

    Basis for an ECS in C++.

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  32. Asset Forge assetforge.io

    Create 3D models and 2D sprites using building blocks.

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  33. ArmorPaint armorpaint.org

    Physically-based texture painting, drop in your 3D models and paint. [Source]

  34. AppGameKit appgamekit.com

    Easy and quick game making by TheGameCreators.

  35. Anvil anvil.works

    Full-stack web apps with nothing but Python.

  36. irrKlang ambiera.com

    High level 2D/3D sound engine and audio library.

  37. CopperLicht ambiera.com

    A 3D library for WebGL. [CopperCube Editor]

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  38. AmbientCG ambientcg.com

    Public domain materials for physically-based rendering.

  39. Art of Game Design amazon.com

    Teaches game design in an accessible manner.

  40. Meshroom alicevision.org

    3D reconstruction, built with the AliceVision framework. [Source]

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  41. Dithering on the GPU alex-charlton.com

    Ordered dithering in glsl using 8x8 Bayer Dithering.

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  42. Symmetric Shadowcasting albertford.com

    Common technique for calculating field of view.

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  43. Pixel Art Shaders alaingalvan.tumblr.com

    Useful GLSL postprocessing shaders for pixel art games.

  44. Understanding Perlin Noise adrianb.io

    Analysis of Perlin Noise, written in C#. [Source]

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  45. Particle Designer 71squared.com

    Powerful particle effects editor designed for macOS.

  46. Forward+ Rendering / Tiled Forward Shading 3dgep.com

    Forward rendering with tiled light culling.

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  47. 3D Game Engine Programming 3dgep.com

    Articles on graphics, physics, AI, I/O and more.