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Game Engine Development

998 items from stevinz/awesome-game-engine-dev ★1,429

  1. F# Software Foundation fsharp.org

    Main website.

  2. Haxe Programming Language haxe.org

    Produce cross-platform native code. [GitHub]

  3. C++ UI Libraries philippegroarke.com

    A comprehensive list of C++ UI solutions.

    site link ↗
  4. OpenCL khronos.org

    The open standard for parallel programming of heterogeneous systems.

  5. Inqlude inqlude.org

    The Qt library archive.

    site link ↗
  6. Qt github.com

    zap: - A cross-platform application and UI framework. [GPL/LGPL/Proprietary] website

    site link ↗
  7. Boost github.com

    zap: - A large collection of generic C++ libraries. [Boost] website

    site link ↗
  8. AngelScript angelcode.com

    AngelScript is a game-oriented interpreted/compiled scripting language. [zlib]

  9. go.dev go.dev

    A hub for Go developers.

  10. Vulkan vulkan.org

    [vulkan]

    site link ↗
  11. tkinter docs.python.org

    Standard Python interface to the Tcl/Tk GUI toolkit.

  12. Krita krita.org

    Open-source digital painting software for concept artists, digital painters, and illustrators.

  13. Kotlin kotlinlang.org

    Statically typed programming language for the JVM, Android and the browser.

  14. Drop Creator github.com

    No code, 2.5D game engine built with Qt, OpenGL and Chipmunk Physics.

  15. Reflect github.com

    Small, flexible, single-header library for runtime reflection and meta data in C++11.

    tool link ↗
  16. Haxe-Blockly github.com

    Haxe wrapper for Blockly

    tool link ↗
  17. Pygcurse github.com

    Curses-like library for text adventures / roguelikes. [Website]

    tool link ↗
  18. Ember github.com

    Graphics framework using SDL2 and OpenGL.

    tool link ↗
  19. Pixi github.com

    Pixel art editor.

    tool link ↗
  20. Zig ziglang.org

    General-purpose language and toolchain. [Docs | GitHub]

    site link ↗
  21. Bits, Pixels, Cycles and More zeux.io

    Graphics, optimization and low-level engine programming.

  22. GameMaker yoyogames.com

    Popular 2D game development environment by YoYo Games.

  23. Ditherdragon winterveil.itch.io

    Resample art, sketches and images into pixel-art.

    site link ↗
  24. JSplacement windmillart.net

    Cross-platform pseudo-random displacement map generator.

    site link ↗
  25. WebGPU Demos webkit.org

    Collection of simple WebGPU examples by Apple.

    site link ↗
  26. Model Batching webglfundamentals.org

    Drawing many different models in a single draw call.

    site link ↗
  27. Web Game Dev webgamedev.com

    Resources on techniques and tools around JavaScript game development.

  28. Progressive Web Apps web.dev

    Using web tech in a way that feels like platform-specific apps.

  29. Comparison of Modern Graphics APIs web.archive.org

    Modern graphics APIs vs older APIs.

  30. Review of Shader Languages web.archive.org

    Differences between HLSL, GLSL, MSL, and WGSL.

    site link ↗
  31. W3 Schools w3schools.com

    Learn to code with the world's largest web developer site.

  32. Bezier Strokes vladjuckov.github.io

    Blog post on rendering bezier strokes with SDFs.

    site link ↗
  33. GPU Driven Rendering vkguide.dev

    Calculating rendering on the GPU in compute shaders.

    site link ↗
  34. Unigine unigine.com

    Real-time 3D engine. Photorealistic graphics, large virtual worlds, C++ and C# API.

  35. Cave Engine uniday.studio

    Fast and easy Python game engine for 3D.

  36. Cave Engine uniday.studio

    Fast and easy Python game engine for 3D.

  37. Unbound unbound.io

    SDF‑powered game engine. Intuitively sculpt & script 3D games.

  38. Ultralight ultralig.ht

    Supports modern HTML5, CSS, and JavaScript. Based on WebKit.

  39. Ubisoft Technology ubisoft.com

    Learn about in-house tech including the Anvil and Snowdrop engines.

  40. Pascal Tutorials tutorialspoint.com

    Simple and easy Pascal tutorials.

    site link ↗
  41. Wicked Engine Devblog turanszkij.wordpress.com

    Rendering, graphics and engine development in Wicked Engine.

    site link ↗
  42. TrenchBroom trenchbroom.github.io

    Level editor for Quake-Engine games. [Source]

  43. Intro to Physics toptal.com

    Part I: Intro to Rigid Body Dynamics.

  44. Ken Shape tools.kenney.nl

    Draw in 2D, set the depth for each pixel and generate 3D models!

    site link ↗
  45. TIOBE Index tiobe.com

    Popularity of programming languages, updated monthly.

  46. Tiny Tools tinytools.directory

    Tools that might be useful in building your game.

  47. Three.js Manual threejs.org

    Fantastic articles and explanations. Formerly ThreeJsFundamentals.

    site link ↗
  48. Three.js: Pixelation Example threejs.org

    WebGL pixelation postprocessing using Three.js. [Source]

    site link ↗
  49. Three.js: Ammo Volume threejs.org

    3D soft body volumes using Ammo.js and Three.js. [Source]

    site link ↗
  50. Three.js: Bloom Example threejs.org

    WebGL bloom postprocessing using Three.js. [Source]

    site link ↗
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