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cleanzsh github.com
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cleansh github.com
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fav github.com
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atom-plugin github.com
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sops-crypt github.com
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bitwarden (casonadams) github.com
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safe-kubectl github.com
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git-profiles github.com
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download github.com
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portal github.com
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cobalt2git github.com
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fishy2 github.com
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1password github.com
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jabba github.com
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wang-iterm github.com
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Babylon.js "magic" piano portal github.com
An augmented-reality WebXR animation of Chopin's "Winter Wind" Étude to hang on your wall! Works on flat-screen, too. (demo)
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LineAudio github.com
Audio helper functions.
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DHook github.com
Discord integration.
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Pause example github.com
Simple example of a pause screen without using surfaces.
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FSM AI github.com
Finite state machine for NPC AI.
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GMLVM github.com
An easy to use complete GML interpreter to execute GML at runtime.
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GMLocalize github.com
Not a full localization solution. Extracts text strings for localization from a GameMaker Studio 2 project and saves it to a JSON file.
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Bronze Box github.com
Example of how to build 3D world models from a 2D grid.
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gm-verrific github.com
The ultimate automated testing framework.
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Reflect github.com
Small, flexible, single-header library for runtime reflection and meta data in C++11.
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Haxe-Blockly github.com
Haxe wrapper for Blockly
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playcanvas-node github.com
REST API wrapper for Node.js.
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playcanvas-react-colyseus github.com
Starter template for multiplayer games with React and Colyseus.
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Herculan github.com
Recomp of Earthsiege 2 by Dynamix.
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Ugh-Guys- github.com
A browser-based, StarCraft-style asymmetric RTS set in a mythic pre-flood world — Three.js + Vite, three factions, fog of war, pathfinding, and an AI opponent. 100% procedural, no external assets.
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Metal-Slug-Remake github.com
A Metal Slug-inspired 2D action game built in C++ with SFML — featuring enemy AI, procedural terrain via Perlin noise, and a full weapon/damage system. OOP course project (CS-1004).
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sfxr-hx github.com
Pure haxe implementation of Sfxr.
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Sushi github.com
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rgbds-mode github.com
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kupman github.com
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EbbeFlut github.com
Really nice board game implemented in a bad way a VERY long time ago.
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Phaser Snake github.com
JavaScript version of the snake game, created using the Phaser Engine.
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yaocccc/blink-cmp-cmdlinehistory github.com
blink.cmp source for cmdline and search history.
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tttol/md-outline.nvim github.com
Automatically displays an outline for Markdown files.
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TheLazyCat00/termfile-nvim github.com
Turn files into persistent terminal sessions that flawlessly allow for background work.
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TheLazyCat00/simple-format github.com
Replace text using custom regex and highlight group rules.
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tednguyendev/recent_rails.nvim github.com
Telescope picker for recent Rails actions, views, and errors.
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taigrr/cyberpunk.nvim github.com
[TS][LSP][Lua] Dark neon colorscheme with green, cyan, yellow, and red highlights on a black background.
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redpierrot/ballerina.nvim github.com
Syntax highlighting, LSP, debugging, package-aware format-on-save, auto-indent, and bal run/test/build commands for the Ballerina language.
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okram78/vahti.nvim github.com
Checks remote Git revisions for vim.pack-managed packages and reports available updates without installing them.
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nwiizo/signalbox.nvim github.com
Attention-first control surface for monitoring and routing persistent Herdr coding agents.
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neur1n/hyphen.nvim github.com
Show TeX-style hyphenation breakpoints in text.
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negativo/nx-nvim github.com
Telescope picker for NX monorepo projects and targets, running the selected one in a split terminal.
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nbeversl/urtext_neovim github.com
An implementation of Urtext.
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jgonmor16/hdlsnip.nvim github.com
Parameterised VHDL templates covering entities, FSMs, CDC, AXI4-Lite and testbenches, following the project's reset style and target vendor.
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