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  1. Apache Cordova cordova.apache.org

    Mobile apps (iOS / Android) with with JavaScript, HTML, and CSS.

  2. Construct construct.net

    Drag and drop game builder. [Awesome]

  3. Smear FX codemanu.itch.io

    Make your 2D animations juicy by adding some smearing to them.

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  4. Pixel FX codemanu.itch.io

    Create pixel art particle effects and render them to sprite sheets.

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  5. Juice FX codemanu.itch.io

    Add style to your sprites and animations with ease.

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  6. Fluid FX codemanu.itch.io

    Uses fluid simulation to achieve animations like explosions, blood, smoke, etc.

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  7. Sprite Illuminator codeandweb.com

    Create stunning light effects with 2D sprites in your game engine.

  8. Fire Shader in GLSL clockworkchilli.com

    Fire intro shader using noise textures and masking.

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  9. Mesh Transforms ciechanow.ski

    Apple's private API for manipulation of UIView meshes. [Source]

  10. Flat and Wireframe Shading catlikecoding.com

    Flat shading / wireframes using Barycentric Coordinates.

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  11. Unity Tutorial catlikecoding.com

    How to add support for a bloom effect.

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  12. Weighted, Blended casual-effects.blogspot.com

    Method for order-independent transparency.

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  13. C++ Papyrus caiorss.github.io

    Basic to advanced topics with modern C++ examples.

  14. Embedded Scripting Languages caiorss.github.io

    Scripting languages and engines available as libraries.

  15. C4 Engine c4engine.com

    Modern console engine.

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  16. Buildbox buildbox.com

    Create 3D & 2D video games without coding.

  17. Matter.js: Chains brm.io

    Chains demo using Matter.js. [Source]

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  18. Game Physics from Scratch brm.io

    Starting resource for game physics.

  19. Materialize boundingboxsoftware.com

    Tool for creating materials from images to be used in games. [Source]

  20. Let it glow! blogs.love2d.org

    Article with shader code on dynamically adding outlines to characters.

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  21. Bitsquid Development Blog bitsquid.blogspot.com

    Archived engine architecture, rendering and tools articles.

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  22. ODE bitbucket.org

    Open Dynamics Engine, 3D rigid body physics. [Wikipedia]

  23. Big-O Cheat Sheet bigocheatsheet.com

    Big-O complexities of algorithms used in computer science.

  24. Bensound bensound.com

    Original music tracks, free with attribution. Perfect for games.

  25. Simulation Starter Kit benmorris.itch.io

    Create interactive 3D apps across a range of platforms.

  26. BandLab Sounds bandlab.com

    High-quality loops and packs used for music creation.

  27. Cakewalk bandlab.com

    Complete music production package.

  28. 3DS Max autodesk.com

    Classic software for 3D modeling and rendering.

  29. A Simple Entity Component System austinmorlan.com

    Basis for an ECS in C++.

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  30. Asset Forge assetforge.io

    Create 3D models and 2D sprites using building blocks.

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  31. ArmorPaint armorpaint.org

    Physically-based texture painting, drop in your 3D models and paint. [Source]

  32. AppGameKit appgamekit.com

    Easy and quick game making by TheGameCreators.

  33. Anvil anvil.works

    Full-stack web apps with nothing but Python.

  34. irrKlang ambiera.com

    High level 2D/3D sound engine and audio library.

  35. CopperLicht ambiera.com

    A 3D library for WebGL. [CopperCube Editor]

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  36. AmbientCG ambientcg.com

    Public domain materials for physically-based rendering.

  37. Art of Game Design amazon.com

    Teaches game design in an accessible manner.

  38. Meshroom alicevision.org

    3D reconstruction, built with the AliceVision framework. [Source]

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  39. Dithering on the GPU alex-charlton.com

    Ordered dithering in glsl using 8x8 Bayer Dithering.

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  40. Symmetric Shadowcasting albertford.com

    Common technique for calculating field of view.

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  41. Pixel Art Shaders alaingalvan.tumblr.com

    Useful GLSL postprocessing shaders for pixel art games.

  42. Understanding Perlin Noise adrianb.io

    Analysis of Perlin Noise, written in C#. [Source]

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  43. Particle Designer 71squared.com

    Powerful particle effects editor designed for macOS.

  44. Forward+ Rendering / Tiled Forward Shading 3dgep.com

    Forward rendering with tiled light culling.

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  45. 3D Game Engine Programming 3dgep.com

    Articles on graphics, physics, AI, I/O and more.

  46. Postmortem: Mini Lights Out tobiasvl.itch.io

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  47. High-level guide to making a CHIP-8 emulator tobiasvl.github.io

    A guide for developing a CHIP-8 interpreter, without code.

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  48. OctoJam octojam.com

    An Octo-centric game jam held every October.

  49. How to write an emulator (CHIP-8 interpreter) multigesture.net

    A guide to developing a CHIP-8 interpreter in C/C++.

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  50. LowResNX lowresnx.inutilis.com

    CHIP-8 interpreter and debugger programmed in BASIC inside another retro fantasy console.

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